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https://w.atwiki.jp/usb_audio/pages/25.html
原文:Audio Data Formats 1.0(PDF) USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 21 The Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The Scaling Control honors the request to the best of its abilities. It may round the bScale attribute value to its closest available setting. It will report this rounded setting when queried during a Get MPEG Control request. Table 2-14 Scaling Control Parameter Block Control Selector MP_SCALING_CONTROL wLength 1 Offset Field Size Value Description 0 bScale 1 Number The setting for the attribute of the Scaling Control. 2.3.8.1.2.3.6 High/Low Scaling Control The High/Low Scaling Control is used to manipulate the two scaling coefficients used by MPEG decoders that implement an independent boost and cut scaling value for Dynamic Range Control (D5..4 = ‘11’ in the bmMPEGFeatures field of the MPEG format-specific descriptor). If this Control is addressed on a non-‘11’ decoder, the control pipe must indicate a stall. The High/Low Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The High/Low Scaling Control honors the request to the best of its abilities. It may round the bLowScale and bHighScale attribute values to their closest available settings. It will report these rounded settings when queried during a Get MPEG Control request. The bLowScale value is used by the MPEG decoder to scale the Dynamic Range control words that apply a gain increase (for low sound levels). The bHighScale value is used by the MPEG decoder to scale the Dynamic Range control words that apply a gain reduction (for high level sounds). Table 2-15 High/Low Scaling Control Parameter Block Control Selector MP_HILO_SCALING_CONTROL wLength 2 Offset Field Size Value Description 0 bLowScale 1 Number The setting for the attribute of the low level Scaling Control. 1 bHighScale 1 Number The setting for the attribute of the high level Scaling Control. 2.3.8.2 AC-3 Format In the current specification, only AC-3 decoding aspects are considered. Real-time AC-3 encoding peripherals are not (yet) available and consequently are not covered by this specification. 2.3.8.2.1 AC-3 Format-Specific Descriptor The wFormatTag field is a duplicate of the wFormatTag field in the class-specific AudioStreaming interface descriptor. The same field is used here to identify the format-specific descriptor. USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 22 The bmBSID bitmap field describes which bit stream ID modes this decoder is capable of processing. BSID modes can range from 0 to 31. A bit set indicates that BSID mode [bit_position] is supported. Standard AC-3 decoders must be capable of processing at least BSID modes 0 to 8. Therefore, the lower 9 bits of the bmBSID field must be set. The bmAC3Features bitmap field indicates compression-related features. Bits D3..0 indicate which mode the decoder supports. To ease the design of decoder products, Dolby Digital ICs offer standard operating modes called “Line Mode” and “RF Mode.” These modes are included within the Dolby Digital decoder IC itself, thus greatly simplifying the implementation of dialog normalization, dynamic range control and downmixing functions, all of which are necessary in Dolby Digital products. Two “Custom Modes” offer additional design flexibility aimed at more esoteric audio products for which additional implementation cost and complexity are not of primary concern. Bits D5..4. indicate which type of Dynamic Range Control the AC-3 decoder supports. Some decoders do not implement DRC (D5..4 = ‘00’). If implemented, the DRC can either use the stream embedded gain parameters as is (D5..4 = ‘01’) or can provide for additional DRC scaling factors either a single scaling factor that influences both the boost and cut value simultaneously (D5..4 = ‘10’), or a separate scaling factor for the boost and the cut value (D5..4 = ‘11’) All other bits are reserved. Table 2-16 AC-3 Format-Specific Descriptor Offset Field Size Value Description 0 bLength 1 Number Size of this descriptor, in bytes 10 1 bDescriptorType 1 Constant CS_INTERFACE descriptor type. 2 bDescriptorSubtype 1 Constant FORMAT_SPECIFIC descriptor subtype. 3 wFormatTag 2 Constant AC-3. Constant identifying the precise format the AudioStreaming interface is using. 5 bmBSID 4 Bitmap A bit set to 1 indicates that the corresponding BSID mode is supported. 9 bmAC3Features 1 Bitmap A bit set to 1 indicates that the mentioned feature is supported D0 RF modeD1 Line modeD2 Custom0 modeD3 Custom1 modeD5..4 Internal Dynamic Range Control 00 = not supported.01 = supported but not scalable.10 = scalable, common boost and cut scaling value.11 = scalable, separate boost and cut scaling value.D7..6 Reserved USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 23 2.3.8.2.2 AC-3 Format-Specific Requests The following paragraphs describe the Set and Get AC-3 Control requests. 2.3.8.2.2.1 Set AC-3 Control Request This request is used to set an attribute of an AC-3 Control inside an AudioStreaming interface of the audio function. Table 2-17 Set AC-3 Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 00100001B SET_CURSET_MINSET_MAXSET_RES CS Zero and Interface Length of Parameter block Parameter Block The bRequest field indicates which attribute the request is manipulating. The MIN, MAX, and RES attributes are usually not supported for the Set request. Further details on which attributes are supported for which Controls can be found in Section 2.3.8.2.2.3, “AC-3 Controls.” The wValue field specifies the Control Selector (CS) in the high byte and zero in the low byte. The Control Selector indicates which type of control this request is manipulating. If the request specifies an unknown or unsupported CS to that interface, the control pipe must indicate a stall. For a description of the parameter blocks for the different Controls that can be addressed through the Set AC-3 Control request, see Section 2.3.8.2.2.3, “AC-3 Controls.” 2.3.8.2.2.2 Get AC-3 Control Request This request returns the attribute setting of a specific AC-3 Control inside an AudioStreaming interface of the audio function. Table 2-18 Get AC-3 Control Request Values bmRequest Type bRequest wValue wIndex wLength Data 10100001B SET_CURSET_MINSET_MAXSET_RES CS Zero and Interface Length of Parameter block Parameter Block The bRequest field indicates which attribute the request is reading. The wValue field specifies the Control Selector (CS) in the high byte and zero in the low byte. The Control Selector indicates which type of control this request is addressing. If the request specifies an unknown or unsupported CS to that interface, the control pipe must indicate a stall. For a description of the parameter blocks for the different Controls that can be addressed through the Get AC-3 Control request, see Section 2.3.8.2.2.3, “AC-3 Controls.” 2.3.8.2.2.3 AC-3 Controls The following paragraphs present a detailed description of all possible AC-3 Controls an AudioStreaming interface can incorporate. For each Control, the layout of the parameter block together with the USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 24 appropriate Control Selector are listed. The Control Selector codes are defined in Section A.3.2, “AC-3 Control Selectors.” 2.3.8.2.2.3.1 Mode Control The Mode Control is used to change the compression mode of the AC-3 decoder in the AudioStreaming interface. A Mode Control can only support the CUR attribute. The valid range for the CUR attribute is described through the bmComprFeatures field of the AC-3 format-specific descriptor. Bits D3..0 describe which compression modes the AC-3 decoder supports. Valid values are · 0 RF mode · 1 Line mode · 2 Custom0 mode · 3 Custom1 mode If the Mode Control request specifies an unsupported mode, the control pipe must indicate a stall. The current setting can be queried during a Get AC-3 Control request. Table 2-19 Mode Control Parameter Block Control Selector AC_MODE_CONTROL wLength 1 Offset Field Size Value Description 0 bMode 1 Number The setting for the attribute of the Compression Mode Control 0 RF mode1 Line mode2 Custom0 mode3 Custom1 modeAll other values are reserved. 2.3.8.2.2.3.2 Dynamic Range Control The Dynamic Range Control (DRC) is used to enable or disable the Dynamic Range Control functionality of the decoder. The Dynamic Range Control can have only the current setting attribute (CUR). The position of the Dynamic Range Control switch can be either TRUE or FALSE. TRUE means that the AC- 3 decoder is using the Dynamic Range control words (possibly with additional scaling) contained in the AC-3 bit stream to control the audio dynamic range. FALSE means the control words are being ignored and the original signal dynamic range is being reproduced. The current setting of the Control can be queried using a Get AC-3 Control request. Table 2-20 Dynamic Range Control Parameter Block Control Selector MP_DYN_RANGE_CONTROL wLength 1 USB Device Class Definition for Audio Data Formats Release 1.0 March 18, 1998 25 Offset Field Size Value Description 0 bEnable 1 Bool The setting for the Dynamic Range Control CUR attribute. Enabled when TRUE, disabled when FALSE. 2.3.8.2.2.3.3 Scaling Control The Scaling Control is used to manipulate the single scaling coefficient used by AC-3 decoders that implement a common boost/cut scaling value for Dynamic Range Control. (D5..4 = ‘10’ in the bmAC3Features field of the AC-3 format-specific descriptor.) If this Control is addressed on a non-‘10’ decoder, the control pipe must indicate a stall. The Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The Scaling Control honors the request to the best of its abilities. It may round the bScale attribute value to its closest available setting. It will report this rounded setting when queried during a Get AC-3 Control request. Table 2-21 Scaling Control Parameter Block Control Selector AC_SCALING_CONTROL wLength 1 Offset Field Size Value Description 0 bScale 1 Number The setting for the attribute of the Scaling Control. 2.3.8.2.2.3.4 High/Low Scaling Control The High/Low Scaling Control is used to manipulate the two scaling coefficients used by AC-3 decoders that implement an independent boost and cut scaling value for Dynamic Range Control. (D5..4 = ‘11’ in the bmAC3Features field of the AC-3 format-specific descriptor.) If this Control is addressed on a non- ‘11’ decoder, the control pipe must indicate a stall. The High/Low Scaling Control can support all possible Control attributes (CUR, MIN, MAX, and RES). The valid range for the CUR, MIN, MAX, and RES attributes is from zero (0x00) to 255/256 (0xFF). The High/Low Scaling Control honors the request to the best of its abilities. It may round the bLowScale and bHighScale attribute values to their closest available settings. It will report these rounded settings when queried during a Get AC-3 Control request. The bLowScale value is used by the AC-3 decoder to scale the Dynamic Range control words which apply a gain increase (for low sound levels). The bHighScale value is used by the AC-3 decoder to scale the Dynamic Range control words which apply a gain reduction (for high level sounds). Table 2-22 High/Low Scaling Control Parameter Block Control Selector AC_HILO_SCALING_CONTROL wLength 2 1 - 6 - 11 - 16 - 21 - 26 - 31 ここを編集
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Florida Augmented and Virtual Reality Market Scope The Florida Augmented and Virtual Reality-market size was assessed at USD in 2023. Developing number of organizations tapping the nearness Florida Augmented and Virtual Reality market, alongside expanding interests in the Florida Augmented and Virtual Reality Market innovation, is supposed to move the business development. expected to register an exponential CAGR valued at in 2032, is the very large growth connectivity across the globe in today’s modern society The presentation of Florida Augmented and Virtual Reality Market has upset the adopters tasks by driving another degree of client commitment through personalization. The development possibilities can be ascribed to the flooding distinction of area based promoting in the retail Florida Augmented and Virtual Reality business. Joining the advantages of actual shopping experience with advanced environment has become significant for physical retailers. 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It includes market forecasts for different regions, major developments, revenues, etc. the Florida Augmented and Virtual Reality Market is segmented into by type, application, By Component By end-user, and region. In 2023, the Florida Augmented and Virtual Reality technologies ruled the market. Segmentation by Application (Consumer and Enterprise), Organization Size (SMEs and Large Enterprises), and Industry Vertical (Gaming, Entertainment Media, Aerospace Defense, Healthcare, Education, Manufacturing, Retail, and Others) Florida Augmented and Virtual Reality Market Regional Insights The North America region dominated the market with a share in 2021. The North America region is expected to witness significant growth at a CAGR of through the forecast period. 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用意するもの ruby - RubyInstaller for Windows (mingw32) インストール先は、c /app/ruby187-mingw32 を想定 cygwin - 1.7.7-1 gitからチェックアウト # 読み書き可能(要管理権限) $ git clone git@github.com ongaeshi/rroonga.git # 読み込み専用 $ git clone git //github.com/ongaeshi/rroonga.git extconf.rb(失敗する) $ ruby extconf.rb checking for groonga version ( = 1.0.4)... no downloading http //groonga.org/files/groonga/groonga-1.0.4.tar.gz... done extracting... done configuring... failed *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. vendor/groonga-1.0.4 が出来ているはずなので、そっちから先に片付ける。 groongaのコンパイル configureの設定 $ cd vendor/groonga-1.0.4 $ ./configure CC= i686-w64-mingw32-gcc CFLAGS= -g -O0 -mno-cygwin prefix= /c/users/ongaeshi/work/rroonga/vendor/local i386-pc-mingw32 rubyのヘッダを一部修正する _c /app/ruby187-mingw32/lib/ruby/1.8/i386-mingw32/win32/win32.h_ #ifdef __MINGW32__ // struct timezone { // int tz_minuteswest; // int tz_dsttime; // }; _src/Makefile 125行目_ # @todo # LDFLAGS = LDFLAGS = -L/usr/i686-w64-mingw32/sys-root/mingw/lib -L/usr/lib make $ make . . . make install $ make install Making install in include make[1] Entering directory `/c/users/ongaeshi/work/rroonga_new/vendor/groonga-1.0.4/include Making install in groonga make[2] Entering directory `/c/users/ongaeshi/work/rroonga_new/vendor/groonga-1.0.4/include/groonga . . これで、vendor/local 以下にbin/libgroonga-0.dll 等が作られたら成功。 rroongaのコンパイルに戻る。 rroonga-1.0.8-x86-mingw32.gem を作る $ cd ~/work/rroonga rake native gem $ rake native gem rake-compiler must be configured first to enable cross-compilation cd tmp/i386-mingw32/groonga/1.8.7 (in c /users/ongaeshi/work/rroonga_new) make Makefile 121 *** target pattern contains no `% . Stop. エラーが起きるのでmakefileを修正する _tmp/i386-mingw32/groonga/1.8.7/Makefile_ C → /c c → /c に変換(どちらも小文字の c にする必要があることに注意) もう一箇所修正 _tmp/i386-mingw32/groonga/1.8.7/Makefile_ # 42行目 gcc → i686-w64-mingw32-gcc # CC = gcc CC = i686-w64-mingw32-gcc . . # 51行目 -mo-cygwin追加 # CFLAGS = -mno-cygwin -g -O2 -DFD_SETSIZE=256 $(cflags) -I../../../../vendor/local/include/groonga CFLAGS = -g -O2 -DFD_SETSIZE=256 $(cflags) -I../../../../vendor/local/include/groonga . . # 62行目 gcc → i686-w64-mingw32-gcc # LDSHARED = gcc -shared -s LDSHARED = i686-w64-mingw32-gcc -shared -s rake native gem $ rake native gem cp tmp/i386-mingw32/groonga/1.8.7/groonga.so lib/groonga.so mkdir -p pkg rm -f pkg/rroonga-1.0.8/AUTHORS ln AUTHORS pkg/rroonga-1.0.8/AUTHORS rm -f pkg/rroonga-1.0.8/NEWS.ja.rdoc ln NEWS.ja.rdoc pkg/rroonga-1.0.8/NEWS.ja.rdoc rm -f pkg/rroonga-1.0.8/NEWS.rdoc ln NEWS.rdoc pkg/rroonga-1.0.8/NEWS.rdoc rm -f pkg/rroonga-1.0.8/README.ja.rdoc ln README.ja.rdoc pkg/rroonga-1.0.8/README.ja.rdoc . . _pkg/rroonga-1.0.8-x86-mingw32.gem_ が出来ていれば成功 $ cd pkg $ ls -la total 6532 drwx------+ 1 ongaeshi 0 Dec 30 17 41 . drwx------+ 1 ongaeshi 0 Dec 30 17 41 .. drwx------+ 1 ongaeshi 0 Dec 30 17 40 rroonga-1.0.8 -rwx------+ 1 ongaeshi 3370496 Dec 30 17 41 rroonga-1.0.8-x86-mingw32.gem -rwx------+ 1 ongaeshi 3316736 Dec 30 17 41 rroonga-1.0.8.gem インストール .gemファイルを直接指定 $ gem install rroonga-1.0.8-x86-mingw32.gem Enclosing class/module mGrn for class Accessor not known Enclosing class/module mGrn for class ArrayCursor not known Enclosing class/module mGrn for class Array not known Enclosing class/module mGrn for class Column not known . . 動作確認 テスト、モジュールが無いと怒られる。 $ gem install gren # rroongaを使っているアプリ PostInstall.txt Successfully installed gren-0.3.1 1 gem installed Installing ri documentation for gren-0.3.1... Installing RDoc documentation for gren-0.3.1... $ mkgrendb.bat c /app/ruby187-mingw32/lib/ruby/gems/1.8/gems/rroonga-1.0.8-x86-mingw32/lib/groonga.so 126 指定されたモジュールが見つかりません。 - c /app/ruby187-mingw32/lib/ruby/gems/1.8/gems/rroonga-1.0.8-x86-mingw32/lib/groonga.so (LoadError) from c /app/ruby187-mingw32/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb 36 in `require from c /app/ruby187-mingw32/lib/ruby/gems/1.8/gems/rroonga-1.0.8-x86-mingw32/lib/groonga.rb 44 . . あと一息、コマンドプロンプトで実行すると、pthreadGC2.dllが無いと怒られる。 問題はpthreadGC2.dllがgroonga.soから見つけられないことなので、pthreadGC2.dllをパスの通った場所へ置けば良い。 cygwin持ってる人* $ cp -v /c/cygwin/usr/i686-w64-mingw32/sys-root/mingw/bin/pthreadGC2.dll /c/WINDOWS/system32/ cygwin持ってない人* 手っ取り早くやるには、MinGW32からコンパイル済みのpthreadGC2.dllを持ってくれば動くと思う(多分) $ wget http //sourceforge.net/projects/mingw-w64/files/External%20binary%20packages%20%28Win64%20hosted%29/pthreads/pthreads-20100604.zip/download . . $ unzip pthreads-20100604.zip . . $ cd pthreads-20100604/mingw32/ $ unzip pthreads-w32.zip . . $ cp -v bin/pthreadGC2-w32.dll /c/WINDOWS/system32/pthreadGC2.dll `bin/pthreadGC2-w32.dll - `/c/WINDOWS/system32/pthreadGC2.dll もう一回テスト $ mkgrendb.bat mkgrendb INPUT_YAML1 [INPUT_YAML2 ...] --ddb, --default-db Create or Update default DB. (Plase set ENV[ GRENDB_DEFAULT_DB ]) --full Full update DB. (Delete and create) --delete Delete DB. (Not delete yaml) --dump Dump DB. --report Database Report. 動いたよー。
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9120047We are the weapons of Asuryan. 9120048Strength and precision. 9120049We battle. We triumph. 9120050Ours is the path of victory. 9120051These bodies endure. 9120052Our souls remain focused. 9120053We ruin that which opposes us. 9120054It shall not endure. 9120055Destroy it. 9120056Object targeted. 9120057For all those lost, we strike. 9120058In all things, we oppose Chaos. 9120059Destroy their temporary flesh. 9120060Eliminate the human slaves of the Great Enemy. 9120061I can scarcely sense such withered souls. 9120062Silence their hateful guns. 9120063We are their remedy. 9120064This one despoils both life and death. He is a malignant beacon to my sight. 9120065Battle all daemons. 9120066Pit this body against their worst. 9120067I sense madness and hate! What manner of human is this? 9120068We stand against their tanks. 9120069If not unity then victory. 9120070Our cause is the greater. 9120071The time has come for you to enter the Infinity Circuit, Warp Spider. 9120072You called us back in order to fight Khaine himself? 9120073The mournful wail of the Banshee is eternal on this side of life. 9120074Wraithbone against Wraithbone. 9120075My soul is the stronger. 9120076Eldar against Eldar. 9120077Attacking Rangers. 9120078What tragedy to be turned against fellow Eldar. 9120079Bring low the Fire Prism. 9120080Attacking. 9120081We shall eradicate these Orks, but there will always be more. 9120082Act against the walker. 9120083Let these pay the price for their savagery. 9120084I sense no thought -- only the brutality of the Ork. 9120085The fates are unkind to ensure the survival of Ork kind. 9120086I sense a detonation… But it is so far away… 9120087He is a maelstrom in the Warp. 9120088A clattering tank … Barely an echo to our wraithsight. 9120089Opposing human targets. 9120090I see not humans, but fanaticism made flesh. 9120091Are these humans significant in some way? 9120092Quiet those weapons and the humans who wield them. 9120093This one has power, but not the maturity to wield it well. 9120094These scouts will not survive their discoveries. 9120095Humans hold so little significance… 9120096Thickened armor is no protection. 9120097No civilized species could honor its fallen heroes in such a way. 9120098A vehicle, yes? It casts so little shadow to my sight. 9120099We are strong against the swarm. 9120100We strike against the Tyranids. 9120101Genestealers. Destroy them. 9120102These beasts must die. 9120103Raveners engaged. 9120104Destroy those organic mines. 9120105Here are the jagged teeth of the devouring maw. 9120106It is like a keening in the Warp. We shall silence it. 9120107Elegant Wraithbone against twisted flesh. 9120108With every footfall, we shall bring woe to the enemies of the Eldar. 9120109Moving this body. 9120110Let us go, then, ready for battle. 9120111Forward through the mists of death -- let our enemies beware. 9120112As you wish. 9120113This object is taken… But can such physical trifles truly matter? 9120114All Victory Points to the Eldar. 9120115The Victory Point. I understand. 9120116The Victory Point is taken. Does that have any relevance to the living? 9120117We shall take the Power Node. 9120118Power Node acquired. 9120119You seek a Requisition Point? 9120120We shall capture a Requisition Point. 9120121This body is spent. 9120122Salvage my soul. 9120123The Wraithbone fails me. 9120124This shell is broken. 9120125From the Infinity Circuit, I have come to serve. 9120126I hear your words. 9120127Even lost in these mists, I know my duty. 9120128Life ends, but duty endures. 9120129All orders have been carried out. 9120130It is done. 9120131Completed. 9120132Effort begets triumph. 9120133This body excels. 9120134Your world is clearer to me now. 9120135I am on the way. 9120136This form moves at your will. 9120137With the certainty of the fates, we advance. 9120138Let nothing stop us. 9120139Let us go. Now. 9120140We must go. 9120141Move now. 9120142Such movement seems inconsequential. 9120143I have no eyes with which to see any benefit to it, but I move at your request. 9120144I have returned to serve. 9120145I am ready. 9120146The Craftworld calls us to serve in death as we did in life. 9120147What do the Spiritseers wish of us? 9120148We sense you, go ahead. 9120149Command us, we are yours. 9120150We shall serve. 9120151Command us. 9120152We are ready. 9120153This world is no longer mine. 9120154Ready ever to serve. 9120155Yes? 9120156I sense a Victory Point nearby. 9120157Requisition Point ahead. 9120158Sensing Power Node. 9120159Enemies reveal themselves to my ghostly sight. 9120160Sensing an enemy presence… 9120161The legions of Chaos are near. 9120162Chaos units detected. 9120163Sensing enemy Eldar. 9120164Eldar thoughts… They are hostile. 9120165There are Orks here. 9120166Ork presence felt 9120167Humans are here. There may be more. 9120168Space Marine thoughts in this area. 9120169Tyranids plague this place. 9120170Infestation felt. 9120171Our allies are near. 9120172Allied forces are not far. 9120173We make common cause with the slaves of Chaos… What a fallen world this is. 9120174Place Avitus inside this building. 9120181Space Marine Tank 9120182Predator Tank 9120183Predator Tank 9120184Travel to the Judgment of Carrion 9120185A teammate has died. 9120187+%1X%x Multiplier! 9120188Capture point lost 9120189Tyranid Lictor 9120190Lictor 9120191Infantry 9120192Tyranid Lictor 9120193Infantry 9120194Tyranid Carnifex 9120195Tyranid Hive Tyrant 9120196Ravener 9120197Ripper Swarm 9120198Infantry 9120199Infantry 9120200Spore Mines 9120201Tyranid Termagants 9120202Infantry 9120203Tyranid Warrior 9120204Heavy Infantry 9120205Zoanthrope 9120206Infantry 9120207Apothecary 9120208Commander 9120209Apothecary 9120210Assault Squad 9120211Assault Squad 9120212Infantry 9120213Devastator Marine Squad 9120214Dreadnought 9120215Vehicle 9120216Vehicle 9120217Commander 9120218Force Commander 9120219Force Commander 9120220Vehicle 9120221Predator 9120222Space Marine Predator 9120223Razorback 9120224Razorback 9120225Vehicle 9120226Scout Squad 9120227Tactical Marine Squad 9120228Dreadnought 9120229Vehicle 9120230Vehicle 9120231Captain 9120232Captain 9120233Ork Boyz 9120234Infantry 9120235Killa Kan 9120236Looted Tank 9120237Vehicle 9120238Ork Nob 9120239Ork War Trukk 9120240Vehicle 9120241Mekboy 9120242Mekboy 9120243Commander 9120244Imperial Guard Squad 9120245Farseer 9120246Farseer 9120247Falcon 9120248Farseer 9120249Commander 9120250Fire Prism 9120251Guardian 9120252Guardian 9120253Guardian 9120254Guardian 9120255Rangers 9120256Warlock 9120257Warp Spider Squad 9120258Wraithlord 9120259Strong melee hero but less mobile, immune to suppression. Allows sluggas to be upgraded to Ard Boyz 9120260Ork Warboss 9120261Warboss 9120262Commander 9120263Strong melee hero but less mobile, immune to suppression. Allows sluggas to be upgraded to Ard Boyz 9120264Ork Warboss 9120265Warboss 9120266Commander 9120267Warboss 9120268Warboss (Hero) 9120269Stomp 9120270Knock back nearby units. 9120271Click to activate 9120272Zzap 9120273Fry an enemy with psychic power. The charge will periodically jump to other nearby units, friends or foes, damaging them as well. 9120275Recapture the beacon. 9120276Recapture the beacon. 9120277Recapture the beacon so extraction can occur. 9120279Terminator 9120280Deadly veterans of a thousand campaigns, Terminators are very powerful heavy infantry units. Highly durable, immune to suppression and can teleport. 9120281Terminator Squad 9120282Terminator Squad 9120283Heavy Infantry 9120284Heavy ranged assault infantry 9120285Teleport 9120286Teleport to the chosen location. 9120287Click and target area 9120291Click and target area 9120292Furious Charge 9120293Charge at a targeted location, knocking over everything in the Bloodcrusher s path. 9120294Charge at a targeted location, knocking over everything in the Bloodcrusher s path. 9120296Terminator Missile Launcher 9120297Emperors Fist 9120298The ground around the caster is struck with the might of the Emperors Fist, dealing damage, knocking back, and stunning nearby targets 9120299Terminator Armor 9120300Destroy the Spiritseer to stun and weaken nearby Wraithguard. 9120301Use Assault Jump to bypass the wall. 9120302Wall bypassed. 9120303Jump over wall. 9120304Destroy the gate. 9120305Gate destroyed. 9120306Destroy the gate to allow Cyrus to pass. 9120307Attack the containers to expose supplies. 9120308Containers destroyed. 9120309Retrieve supplies. 9120310We need to get past this wall if we are to locate the other drop pods. 9120311Use your jump pack to get across. 9120312My scouts and I cannot use jump packs, but we have other tools for dealing with walls. 9120313Remote detonators and demolitions packs are more than enough to bring this gate down. 9120314Supply crates replenish explosives and other expendable items. 9120319Or you could just charge through it yourself, Commander. 9120324The traitors are laying down a barrage to soften us up! 9120325%1UNITNAME% +%2POINTS% 9120326Imperial Guardsman 9120327Scout Marine 9120328Tactical Marine 9120329Dreadnought 9120330Force Commander 9120331Apothecary 9120332Terminator Marine 9120333Guardian 9120334Banshee 9120335Shuriken Cannon 9120336Warp Spider 9120337Wraithlord 9120338Ork Boy 9120339Slugga Boy 9120340Shoota Boy 9120341Ork Nob 9120342Rokkit Launcha 9120343Stikkbomba 9120344Deff Dread 9120345Uge Hamma Nob 9120346 Uge Choppa Nob 9120347Stormboy 9120348Warboss 9120349Ripper 9120350Hormagaunt 9120351Termagant 9120352Warrior 9120353Zoanthrope 9120354Lictor 9120355Ravener 9120356Hive Tyrant 9120357Carnifex 9120358Lictor Alpha 9120359Chaos Lord 9120360Bloodletter 9120361Doppelganger 9120362Farseer 9120363Mekboy 9120364%1UNITNAME% %2UNITTYPE% 9120366Fish out of Water 9120367OVER 9000!!! 9120368Here comes Talon Alpha! 9120370Grants Trait Armor Piercing 9120371Strikes from the Power Axe ignore up to 100 armor value. 9120372Armor Piercing 9120373Boom Time! 9120374Powerful explosives detonate when the Mekboy is incapacitated. 9120375Can Only be Replaced, Not Removed 9120376Can Only be Replaced, Not Removed 9120377Can Only be Replaced, Not Removed 9120378Can Only be Replaced, Not Removed 9120379Can Only be Replaced, Not Removed 9120380Can Only be Replaced, Not Removed 9120381Can Only be Replaced, Not Removed 9120382Can Only be Replaced, Not Removed 9120383Cannot be equipped with the Plasma Cannon. 9120384Cannot be equipped with a Jump Pack. 9120385"What are the Eldar doing on Aurelia?" 9120387We should expect a counter- attack shortly. 9120388Capture the beacon. 9120389Capture the beacon to call in an extraction. 9120392Aspiring Champion 9120393Extraction arrival in 9120394Look, they are breaking off the attack! 9120395What do you expect from traitors? Courage and honor? 9120396XP 9120397Commander. 9120399Then we should locate Tarkus. 9120400The scum incapacitated Tarkus. 9120401Commander, use a stimulant kit to heal him from a distance, or manually revive him. 9120403We should engage them at extreme range, and focus our fire. 9120405Use Avitus to engage the traitors at extreme range. 9120406Traitors eliminated. 9120407Activate Focus Fire and attack the traitors with Avitus 9120408Revive Tarkus. 9120409Revive Tarkus by using Stimulant kits, or by right-clicking on him. 9120410Secure the tech panel to open Angel Gate. 9120411More traitors ahead -- and well armed. 9120412Last Stand tip #1 9120413Last Stand Tip #2 9120414This is some leet info regarding the last stand gamemode. Pay attention. 9120415This is some useless placeholder text that doesn t explain anything related to Last Stand at all! 9120416Geneseed 9120419Mystic 9120420Arcanist 9120421Seer of Eldanesh 9120422Sage of Eldanesh 9120423Visionary of Eldanesh 9120424Seer of Anaris 9120425Sage of Anaris 9120426Visionary of Anaris 9120427Seer of Morai-Heg 9120428Sage of Morai-Heg 9120429Visionary of Morai-Heg 9120430Seer of Asuryan 9120431Sage of Asuryan 9120432Visionary of Asuryan 9120433Seer of Khaine 9120434Sage of Khaine 9120435Visionary of Khaine 9120436Prophet of Eldanesh 9120437Squig 9120438Grot 9120439Gretchin 9120440Mek 9120441Zogrot 9120442Zogskraga 9120443Flashdakka 9120444Flashgorra 9120445Skulblitza 9120446Skulrukka 9120447Skulzagga 9120448Nazskraga 9120449Nazdakka 9120450Nazgorra 9120451Deffblitza 9120452Deffrukka 9120453Deffzagga 9120454Grimskraga 9120455Grimgorra 9120456Wazrukk Grimdakka 9120457Novice 9120458Recruit 9120459Initiate 9120460Battle Brother 9120461Sergeant 9120462Veteran 9120463Veteran Sergeant 9120464Vanguard Veteran 9120465Vanguard Sergeant 9120466Sternguard Veteran 9120467Sternguard Sergeant 9120468Terminator 9120469Terminator Sergeant 9120470First Company Veteran 9120471First Company Sergeant 9120472Honor Guard 9120473Honor Guard Sergeant 9120474Company Standard Bearer 9120475Chapter Standard Bearer 9120476Company Champion 9120477Level %1RANK% 9120478Sort by observer. 9120479XP Required %1RANKPOINTS% 9120483Destroy those crates to uncover the supplies. 9120484My scouts wear light armor, Commander, so we had best make use of available cover. 9120490We should extract and bomb this ice pile from orbit. 9120491Commander, there is an orbital relay ahead. 9120492Kill those traitors before they call in a strike! 9120493Spotters! Open fire! 9120494Clear those positions defending the tower as well. 9120495Thunderhawk is en route. 9120496Prepare for an assault! 9120497Another barrage! 9120498There is a command console inside the perimeter which you can use to lower the gate, Commander. 9120499Jump packs should allow you to reach it. 9120500The enemy will have the chance to prepare for our assault. 9120501Commander, the Gate is too damaged to open. 9120502We have to destroy it. 9120503Progression 9120504Force Dome 9120505Erect a dome of psychic power, drastically reducing damage taken by allies within. 9120506Click to Activate 9120507Return to Planet Aurelia 9120508Capture the Orbital Relay 9120509Orbital Relay captured 9120510Capture Orbital Relay by right-clicking it with a squad selected 9120511Path of Corruption 9120512These squads will gain Corruption upon returning from this mission 9120514Click Deploy to continue or Back to make changes. 9120515Level 2 Chaos Temple 9120516Highest Wave Achieved 9120517The Last Stand 9120518Click and target area 9120520Warp Vomit 9120521Vomit up the psychic stuff roiling in the Weirdboy s guts, knocking back, damaging and stunning all enemies caught in the spew. Units suffering from Warp Vomit take additional damage. 9120522Level 2 Chaos Temple 9120523Armageddon and Retribution 9120524%1COMMANDER% once led his Space Marines from Strike Cruiser Armageddon. During the climactic battle of the Tyranid invasion, the Armageddon sacrificed itself to buy the Space Marines time to defeat the aliens. 9120525Commander %1COMMANDER% and his Space Marines now serve aboard Strike Cruiser Retribution, part of the fleet supporting the Blood Ravens Third Company. 9120526Many chapter serfs and valued relics were lost with the Armageddon. 9120528Librarian Jonah Orion 9120529The Space Marines psykers known as Librarians are able to manipulate the fabric of the Warp itself. They are both powerful warriors and lore keepers for their chapters. 9120530Jonah Orion has served under Gabriel Angelos since the aftermath of the Tartarus campaign. During the Tyranid invasion, he was one of the psykers tasked with battling the mighty Hive Mind as Captain Angelos made for sub-sector Aurelia. 9120531Of the dozen Librarians, Navigators and Astropaths accompanying Angelos, only Jonah survived. 9120532Kills 9120533Corrupting and Redeeming Mission Conditions 9120534Missions in Chaos Rising have special conditions that can either increase or reduce a squad s corruption. 9120535Conditions that can add Corruption are marked with a special Chaos star icon and list the actions that will result in corruption (for all deployed squads). 9120536Redeeming conditions (which can reduce Corruption) are marked with an Imperial sigil and likewise list the conditions to fulfill. 9120537These conditions have no impact on mission completion -- following them is entirely optional. 9120541Lightly armed ranged unit capable of launching disruptive grenades. Can also construct Shrines and use Worship to bolster nearby Chaos units. 9120542Heretic Ranged Squad 9120543Heretic Ranged Squad 9120544Chaos Dreadnought 9120545Chaos Dreadnought 9120551Click and target enemy 9120552Foot of Gork 9120553Click and target area 9120554Bring down the mighty foot of the Ork god Gork to stomp on enemies, stunning and damaging all units in its path. 9120555Mobility Needed 9120556Bring jump or teleport packs to maximize your squads mobility. 9120560Orb of the Omnissiah 9120561Throw a grenade that temporarily disables vehicles caught in the blast. 9120562Click and target area 9120563Litanies of Vigor 9120564Replenish the Energy of all nearby allied squads. 9120565Recite the chapter litanies and replenish the Energy of all nearby squads. 9120566Click to activate 9120571Litanies of Vigor 9120572Recovery Accessory 9120583Orbs of the Omnissiah 9120584Grenades received from the Techpriests of Mars, which temporarily disable vehicles caught in the blast. 9120585Thrown Weapon 9120586Disables vehicles temporarily 9120587Area of Effect 9120588Weirdboy 9120589The Weirdboy is a long-range support unit and caster. Charge his energy by putting him near da boyz and having them shout. 9120593Click and target area 9120594Plague Missile 9120595Fire a missile filled with the pestilence of Nurgle. Upon detonation, all nearby enemies suffer slowed movement. 9120596Warpath 9120597Toggle on/off 9120598Channel the power of da Waaagh! to make all nearby boyz faster and harder to kill. 9120605Mark of Khorne 9120606The Blood God s mark increases the Predator s damage output. Unit is immobile while upgrading. 9120607Dedicate to Khorne 9120608Mark of Nurgle 9120609The Plague God grants vastly increased Health at the cost of reduced movement speed. Unit is immobile while upgrading. 9120610Dedicate to Nurgle 9120612Shieldwall 9120613Increase the Tyrant Guard s health regeneration, but temporarily disable the unit. 9120614Eternal War 9120615Permanently increases the melee and ranged damage of the squad. 9120616Upgrade Squad 9120618Immolate 9120619Ignite the ground with promethium dealing damage over time. 9120620Ignite the ground with promethium dealing damage over time. 9120621Click and target location 9120628Toggle on/off 9120632Click and target area 9120633Jump 9120634Raveners can burrow deep into the ground and resurface with explosive force in the middle of the enemy position. 9120635Burrow Strike 9120636Teleport 9120637Daemonic Doppelganger 9120638Summon a Daemonic minion who takes the form of a targeted enemy. The daemon cannot impersonate enemy champions. 9120639Fire a devastating blast affecting all enemies in close proximity to the Avatar. 9120640Khaine s Wrath 9120642Ulkair 9120643Ulkair 9120644Great Unclean One 9120645Greater Daemon 9120647Click and target an area 9120648Deliver a Dreadnought by drop pod. 9120649Deliver a Dreadnought by drop pod. 9120650Call Dreadnought 9120651The ground around the caster is struck with the might of the Emperors Fist, dealing damage, knocking back, and stunning nearby targets 9120652Emperors Fist 9120653Becomes invisible to the enemy. Attacking, using abilities or getting too close to enemy troops reveals the unit. 9120654Infiltrate 9120655Throw grenades that damage infantry units. Stikkbombz ignore cover and are effective against garrisoned buildings. 9120656Stikkbomb 9120657Click and target area 9120658Click and target area 9120659Click and target area 9120660Click and target ally 9120661Click and target ally 9120662Click and target area 9120663Soar through the air and land at targeted location. 9120664Jump 9120665Click and target area 9120666Click and target area 9120667Click and target area 9120668Click and target fallen ally 9120669Click and target ally 9120670Click and target ally 9120671Toggle on/off 9120672Toggle on/off 9120673Click to activate 9120674Click to activate 9120675Click and target enemy 9120676Click and target area 9120677Click and target area 9120678Click and target ally 9120679Teleport 9120680Teleport to the chosen location. 9120681Click and target area 9120682Teleport to the chosen location. 9120683Teleport to the chosen location. 9120684Cyclone Missile Barrage 9120685Fire a cluster of missiles to damage all targets in a large area. 9120686Can Only be Replaced, Not Removed 9120687Increases the Mekboy s health and grants suppression immunity to him and all surrounding allies. 9120688Drain Life 9120689Lifts the target off the ground and drains their life force, refilling the life force of the caster. 9120703In the name of the Emperor! 9120704Scout Squad 9120705Scout Squad 9120706Space Marine Light Infantry 9120707In the name of the Emperor! 9120708Space Marine Tactical Squad 9120709Tactical Squad 9120710Space Marine Heavy Infantry 9120721Cleansing Flame 9120722Continuously cover an area with fire for the ability s duration. 9120723Click and target area 9120724Heavy Flamer 9120726Play an action-based cooperative game online. 9120727Confirm Wargear selection. 9120728Equip Wargear 9120729Customize your heroes Wargear. 9120730Customize your heroes Wargear. 9120731Time Multiplier 9120732This score multiplier slowly deteriorates over time, but resets to full at the beginning of each wave. 9120733Survival Multiplier 9120734Completing Waves without deaths increases this multiplier. One death resets this Multiplier to 1. 9120735Control Multiplier 9120736Capturing and Holding Control Points on the map increases this multiplier. This Multiplier will decrease if the Enemy captures the Control Points for themselves. 9120737Total Multiplier Value 9120738Total Score 9120739Wave Progress 9120740House Vandis 9120741One-Handed 9120743[dev] Predator Heavy Bolter Left 9120745Predator Annihilator 9120746Repair Vehicle 9120747Shut down non-essential systems to repair the vehicle. While in this state, the vehicle grants a cover bonus to all nearby squads. 9120748Shut down non-essential systems to repair the vehicle. While in this state, the vehicle grants a cover bonus to all nearby squads. 9120749Click to activate 9120754Vehicle 9120755Predator Annihilator 9120756Artillery Strike 9120757Call down a barrage from allied Imperial Guard artillery positions. 9120758Call down a barrage from allied Imperial Guard artillery positions. 9120759Click and target area 9120760Signum 9120761Communication Array Accessory 9120762Grants the Artillery Strike ability 9120763Limited use 9120764Sophisticated targeting device which allows calling in precision strikes from Imperial Guard artillery positions. 9120768Our initiates need support. 9120781Destroying the Chaos Portal redeems all squads 9120782Kill the Chaos Sorcerer 9120783Kill the traitor 9120784Shrine to Chaos 9120785Summons Chaos units 9120786Full Speed Ahead! 9120787Redirect power to engines for increased speed. Can knock down or damage enemies in the vehicle s path. 9120788Redirect power to engines for increased speed. Can knock down or damage enemies in the vehicle s path. 9120789Click to activate 9120791Here - a thousand years ago - in this place. 9120792Moriah, mightiest of the Blood Ravens, battled the great Ulkair. 9120793With his dying breath, did Moriah stab at the heart of the Great One. 9120794What none could slay, he wounded. 9120795And so noble Moriah died, with only his student Kyras left to mourn him. 9120796Weakened, the Great One could not resist Kyras. 9120797The hated student bound and shackled Ulkair. 9120798Now-- 9120799--that bondage ends. 9120800As promised, Great One. 9120801Oh, rise Little Eliphas. 9120802I remember our bargain. 9120803But first, these Blood Ravens must suffer for their effrontery! 9120804This world, the next, and every world they hold dear-- 9120805-- will crumble and die! 9120806Increase damage against heavy armor 9120807Vengeance Rounds 9120808Click to activate 9120809Click and select a target 9120810Greatly enhance the damage output of the twin-linked lascannon for a single shot. 9120811Greatly enhance the damage output of the twin-linked lascannon for a single shot. 9120812Focused Blast 9120813Click and target area 9120814Fire a volley of smoke grenades, reducing incoming ranged damage. 9120815Fire a volley of smoke grenades, reducing incoming ranged damage. 9120816Smoke Launchers 9120817Teleport 9120818Teleports the unit to the targeted location 9120819Click and target area 9120825Blood Ravens Predator 9120826Scout Marine 9120830In the name of the Emperor! 9120831Scout Squad 9120832Scout Squad 9120833Space Marine Light Infantry 9120834Destroy the Chaos worshiping camp 9120835Destroy the Chaos Barracks. 9120842Allowing Scouts to die corrupts all squads 9120843Elite Status 9120844Are you sure? 9120845Switching to Elite Status means all your wargear and accessories will be lost and you will revert back to Level 1. 9120846Elite Status will upgrade your hero’s badge, and will unlock a new accessory item. The following will also occur 9120853Ork Turret Point 9120854Suppresses infantry but has a limited firing arc. 9120855Ork Turret 9120856Building 9120857Click an area then choose firing arc 9120877Hive Node 9120878Hive Node 9120879Building 9120880My Assault Marines are ideally suited for this mission, Commander. 9120881The invasion left that area a maze of walls and obstacles. 9120882Our jump packs will allow us to get across any blockades. 9120883There are still some surviving defenders, but they are being overwhelmed. 9120884The Chaos forces are concentrated in the southwest. 9120885We must not… let them escape… 9120886The Imperial Guard will hold them as long as they can. 9120887We had best hurry. 9120888This is very grave news. 9120889We cannot allow the forces of Chaos to overrun our recruiting worlds. 9120890The Traitor Legions must be based on Planet Aurelia, Commander. 9120891Return there immediately and hunt them down. 9120892Commander, thank you. 9120893I can barely believe the rebels would align themselves with the forces of Chaos. 9120894Believe it. 9120895Yes. Sergeant Avitus is right. Denial only aids the enemy. 9120896We have recovered records from the rebels that betray the location of their main base. 9120897It is on Planet Aurelia. 9120898House Vandis has been operating there since the earliest days of the Tyranid invasion. 9120899Time to eradicate the enemy s safe haven and end this heresy. 9120900Now you are speaking sense, Governor. 9120901Something is interfering with the navigation systems. 9120902No loyal Guardsman would ever fire on a Space Marine. 9120903I doubt these traitors were alone. 9120904Did this world not just emerge from the Warp? 9120905If so, someone else got here first. 9120906The area is crawling with troops in Imperial Guard uniforms. 9120907And they greeted us with laser fire. 9120908Hate them if you will, but do not underestimate them. 9120909These traitors are well armed and well trained. 9120910Here they come. Get ready to fire… 9120911Traitors! 9120912Quickly - while Tarkus has their attention. 9120913Our drop pod took anti-air fire on final approach. 9120914Only I made it out -- and just barely. 9120915And still you made yourself a target to break that ambush. 9120916What would the Codex say about that? 9120917"The Tactical Squad shall draw the enemy s fire, thus allowing the Devastator Squad to attack from a position of strength." 9120918Ha! That it does. 9120919We need to move. 9120920Cyrus is right, Commander. 9120921Anti-aircraft positions, artillery batteries - these Guardsmen have put a lot of effort into this trap. 9120922Guard equipment, perhaps, but these are no Guardsmen. They are traitors. 9120923Whoever they are, their trap is pathetic. 9120924And send our drop ship into the teeth of their anti-air batteries? 9120925No. We need to secure an approach before we can launch an extraction. 9120926Only logic engines can track and target drop pods. 9120927Those systems depend on a broadcast array. 9120928Securing it will give us a defensible fallback position should we need it. 9120929It will also allow us to reinforce our squads. 9120930Well done, Commander. 9120931Those Guardsmen have paid the price for betraying the Emperor. 9120932We must discover who these traitors were and how they came to use a Blood Ravens code. 9120933But we will have to investigate that later. 9120934The second strike team I assigned to investigate Aurelia has sent a distress signal. 9120935Sergeant Thaddeus and his Assault Marines are already prepared to deploy, along with the Dreadnought, Davian Thule. 9120936Warp Spiders! 9120937As you suspected, the House Vandis militiamen who ambushed you at Argent Glacier were not an isolated band of malcontents. 9120938I still do not see how these rebels could have imitated a Blood Ravens distress signal. 9120939The codes and rites for using our relays are among our most closely guarded secrets. 9120940Our chapter hides far more than its communication rites. 9120941Perhaps, but someone knew just how to draw us into that trap. 9120942I see Eliphas was correct. You Blood Ravens are persistent. 9120943Where is that coming from? 9120944Congratulations on your small victory. It will avail you nothing, of course. 9120945Who are you?! 9120946Only a year ago, the Aurelian sector was all but doomed. 9120947The hive ships of the Tyranids hung over each world, seeding them with obscene creatures. 9120948The Tyranids were ready to feast. 9120949And they refused to yield. 9120950You led them all, Commander. 9120951Together, you fought across the deserts of Calderis… 9120952And beneath the great spire-cities of Meridian. 9120953You faced an implacable enemy … 9120954… and you triumphed. 9120955But there is a truth more implacable than any Tyranid. 9120956A new threat will always emerge. 9120957Once, Planet Aurelia was the sector s crown jewel … 9120958They pushed Aurelia into a new orbit… 9120959Encased the planet in ice… 9120960And swallowed it whole. 9120961Now, Planet Aurelia has returned. 9120962It should be a barren ball of ice. 9120963But a signal is coming from its surface. 9120964A Blood Ravens signal. 9120965A call for help. 9120966Your victory at the Iceworks has stirred the enemy to further action, Blood Ravens. 9120967Black Legion forces are attacking our scouts on Calderis, and pillaging our assets on Typhon. 9120968I am relaying details to your planetary display. You must put an end to these raids. 9120969Maintain absolute secrecy about this mission, Commander. 9120970Angelos out. 9120971Let us hear that transmission again. From the array. 9120972Yes, definitely. 9120973We have recovered some additional audio - but the speaker s identity is still hidden. 9120974This transmission includes the access codes for battlefield vox. 9120975I will not be party to the murder of fellow Blood Ravens. 9120976No. 9120977There is a traitor in the chapter. 9120978We now know how these heretics lured us to Aurelia with a false distress signal. 9120979And how that Chaos dog could taunt us over our vox channel. 9120980I will kill this turncoat with my bare hands! 9120981Assuming we can uncover who he is. 9120983Commander, the Black Legion is attacking a detachment of Blood Ravens scouts. 9120984Sergeant Priam led a group of initiates to investigate an intermittent positioning signal emanating from the depths of the Calderis desert. 9120985They expected to recover the remains of brothers lost during the Tyranid war. They found the Black Legion laying in wait. 9120986We cannot allow the Chaos Legions to destroy them. 9120987Priam to Command - We require tactical aid and fire support. 9120988Under attack from Chaos Space Marines. 9120989We are making for Siwal Ruins. 9120990The Traitor Legions have already killed eight scouts and taken five others-- 9120991I trained Priam and several of those initiates myself. 9120992I will not abandon them now. 9120993I am going on this mission. 9120994What in the Emperor s name are they doing? 9120995Abducting my initiates. 9120996They are drawing those scouts into the Warp. 9120997Kill that Chaos filth! Kill them all! 9120998For the Chapter! 9120999Sergeant Priam - report. 9121000Captain Diomedes? What is the Honor Guard doing on Calderis? 9121001We go where the Chapter wills. 9121002Now report. 9121003Of course, Captain. 9121004The Black Legion used a chapter locator signal to ambush us. How they obtained it-- 9121005The Black Legion killed many scouts, but abducted more. 9121006This is the second trap-- 9121007Enough, sergeants. 9121008Commander Take your strike team and return to your strike cruiser. Await further orders. 9121009Sergeant Priam Gather your initiates and prepare for transport to Firebase Argus. 9121010The events of this day are to remain strictly secret. 9121011Knowledge is power, Blood Ravens -- Guard it well. 9121013Commander 9121014Commander 9121038Just how did you survive, Martellus? 9121039Yes. A good question. 9121040As you may recall, I was aboard a Thunderhawk during the climactic battle with the Tyranids. 9121041I also recall it being blown from the sky. 9121042A Thunderhawk is a resilient craft. 9121043Instead of destroying us outright, the Tyranid attack sent us into a desperate dive into the jungle. 9121044My brother pilot used all his experience to guide us into the highlands, where the infestation was less severe. 9121045He did not survive the crash landing. 9121046I was left alone. No transmitters survived and my own cybernetic enhancements were severely damaged. 9121047It took me months to successfully enact the repair rites to regain my mobility. 9121049I spent the rest of the past year battling my way through to the Astronomic Array. 9121050Your perseverance does the Chapter proud, Martellus. 9121051Perhaps, but I am glad to be in the confines of a mighty strike cruiser once more. 9121052Techmarine s Razorback 9121053Commander - I recommend that you depart Calderis as soon as possible. 9121054Captain Diomedes is initiating a stand-down order for all Blood Ravens on the planet. 9121055You must continue your pursuit of the Black Legion. 9121056Why would Diomedes prevent us from doing that? 9121057The Chapter Master… dislikes contact with the Black Legion… 9121058Diomedes will enforce… his will… 9121059Davian is correct, Commander. 9121060Chapter Master Kyras has pulled Blood Ravens back from battles with the Black Legion before. 9121061He might abandon this whole sector instead of facing that band of traitors. 9121062That would leave our recruiting worlds to the enemy. 9121063Precisely. You must stop these raids before that happens. 9121064Angelos out. 9121065Diomedes is a hero of the Chapter. Why keep us from the fight? 9121069Diomedes has always been a political animal. 9121070If the Chapter Master wants the Blood Ravens off Calderis, Diomedes will not question him. 9121071Captain Diomedes does his duty -- as should we if such an order comes. 9121072Enough. 9121073The enemy is kidnapping our initiates and laying traps for us across the sector, and we should do nothing? 9121074It is not my duty to follow the edicts of fools. 9121075Elite Rank %1RANK% 9121076Grants Trait Ignore Cover 9121077Ignore Cover 9121078Enemies targeted with the Burna gain no advantage from being in cover. 9121079Ah! You finally show your faces. 9121080Have you mastered your fear at last? 9121081We know no fear! 9121085Eliphas! Open the portal! 9121087Very impressive. You have more steel than the rest of your mewling chapter. 9121088Rejoice, brothers. Your slavery to the False Emperor ends today. 9121089The only thing ending today is your worthless life. 9121090Marvelous! I will remember you fondly when I burn your worlds to ash! 9121091Glorious! Lord Khorne smiles on us, Blood Ravens. 9121092Do you have the will to pass his final tests? 9121093Coward!! You will not escape! 9121094Commander, look! A way forward. We can finish this yet. 9121095There is a shrine ahead. 9121096It is sure to be well defended, but securing it would aid us greatly. 9121097Yes! Fight on for the Blood God! 9121098Observe, Blood Ravens! Khorne thanks you for your offerings! 9121099Your running is over, traitor. Now you die. 9121100Fearsome words, Blood Raven. Now show me deeds. 9121101See! Here is the power you are denied! 9121102He feeds on them. 9121103Eliphas! 9121104Yes, my…lord? 9121105Open a portal… 9121106No. I think not. 9121107Eliphas! You treasonous dog! No!! 9121108No escape this time. 9121109"Play the distress call." 9121115Every second spent aboard this accursed derelict puts us at risk. 9121116We must recover the gene-seeds quickly. 9121118This deed will make our chapter stronger. 9121119Commander, you cannot stay any longer; the risk is too great. 9121120Initiating teleport sequence. 9121121A fallen brother! 9121122Bonaparte, of the Fifth Company. 9121123Martellus, consult the chapter rolls. 9121124Commander, the rolls indicate Bonaparte still serves -- in the Chapter Honor Guard. 9121125How can that be … 9121126Another fallen brother… 9121127Veteran Lucanus, also of the Fifth Company. 9121128Martellus, what do the rolls say about Brother Lucanus? 9121129Killed in the Kaurava campaign. 9121130I was at Kaurava. I recall no Lucanus. 9121131Commander - both Bonaparte and Lucanus served in an expedition aboard the Judgment of Carrion. 9121132Another fallen brother. And another gene-seed. 9121133Sergeant Sarpedon. Fifth Company. 9121134Another member of the same expedition. 9121135Who led them into this deathtrap? 9121136More Tyranids! This derelict is infested with them. 9121137Greenskins? Emperor knows how long they have been on this foul vessel. 9121138Eldar… I do not know what they seek, but they must be dealt with. 9121139The servants of Chaos are perfectly comfortable aboard this Warp-blasted wreck. 9121140A Bloodletter. This daemon needs to be put down. 9121141Foul daemon! There will not be enough of you left to send back to the Warp. 9121142There is a breech here that could save us time, should we need to return to this foul vessel. 9121143This looks like a good point of entry, should we need it. Or an exit. 9121144Commander, look there! Another entry point! 9121145Another breech. Mark it well, for we may need to use it in the future. 9121146Face Araghast 9121147Kill Araghast 9121148Secure the Shrine 9121149Issuing a Fall Back command will cause corruption. 9121164Commander, I have been reviewing the data we recovered from the Astronomic Array. 9121165I believe the ancient space hulk designated "Judgment of Carrion" is about to appear in this sector. 9121166It may allow us to identify our traitor. 9121167Should you require more information, I am at your disposal. 9121168The Judgment of Carrion is a conglomeration of ancient vessels which have become adrift in space and time. 9121169It travels at random, spending decades or even centuries in the Warp. 9121170If I may, its travels are not entirely random. 9121171Only the Emperor can know what horrific planes the Judgment of Carrion has visited. But its recorded appearances have all been in this sector or in one of its neighbors. 9121172Yes, and because of that, the Astronomic Array had a detailed record of past appearances. 9121173A distinctive pattern of Warp anomalies preceded each appearance. 9121174And that pattern is occurring again? 9121175Precisely. 9121176How does any of this blather help identify the traitor? 9121177The machine spirit aboard the Retribution is not sufficient to remove the masking on the message you recovered. 9121178But there are references to a far more ancient and wiser logic engine aboard the Judgment of Carrion. 9121179With it, I can identify the heretic. 9121180Commander, I have uncovered another transmission from the traitor. 9121181We should review it before launching another mission. 9121182Like Martellus, I have been trying to identify the traitor using our shipboard cogitators. 9121183Have you made any progress? 9121184… Of a sort. 9121185This message was in our own transmission tomes 9121186Angelos has us charging round the sector on the Retribution. 9121188They know about me - or at least that I exist. 9121189Only the vox cloak invocator has masked my identity thus far. 9121190The traitor is here, aboard the Retribution. 9121191He is one of us. 9121192Eliphas has yet to show himself again. He must be planning something. 9121193That heretic is too dangerous by half. 9121194I thought he died during the Kronus Campaign. 9121195As did I… 9121196I saw him… torn to ribbons… 9121197How does he yet live? 9121198Souls are both playthings and currency in the Warp. 9121199Eliphas may have died in the flesh, only to have his soul bartered among daemons. 9121200It seems they restored his body when it suited them. 9121201More likely his death was a deception, a mask for his escape from Kronus. 9121202There was no deception. 9121203In either case, it speaks of Eliphas s power. 9121204Tarkus is correct to worry. 9121206Your cursed ship is hiding, Techmarine. 9121207Hold your tongue, Avitus. 9121208And open your eyes. 9121209The Judgment of Carrion. 9121271We need to reactivate the ancient logic engine aboard the Judgment of Carrion. 9121272To recover the proper activation rites, you must locate dataslates hidden in the surrounding decks. 9121273Because you will be operating deep within the space hulk, the Retribution can only offer very limited support. 9121274Jump packs will be useless in the confined space, although teleport systems will function. 9121275I never thought we would return here. It smells worse than a Meridian slum. 9121276Rotting Tyranid smells like glory to me. 9121277Focus on the task at hand. Xenos still pollute this place. 9121278This place is ancient -- built to contain something powerful. 9121279Focus on the present Something approaches. 9121280Guardsmen are calling this place Gabriel s Miracle. 9121281Credit belongs to the Emperor. 9121282Captain Angelos would be the first to say so. 9121283Armored units ahead. We should flank them. 9121284Or we could crush them in a direct assault. 9121286You should have slipped away when you had the chance, Eldar. 9121289Your efforts are futile, humans! 9121290Warlocks! Focus your will on the Avatar of Khaine! 9121291They are strengthening their daemon! 9121292Kill those warlocks! 9121293The Avatar is vulnerable. End this now! 9121294Yes! Die, xenos filth! 9121295Battles like this are good for the soul. 9121296What little is left of it… 9121297Avitus! Do not mistake bloodlust for righteous fury. That way lies damnation. 9121298The logic engine is secured in a sealed vault. 9121299Only the engine s activation rites will open the vault and grant us access. 9121302Xenos and daemons infest the Judgment of Carrion, Commander. 9121303But the lingering Warp energies in the ship pose a far graver danger. 9121304With prolonged exposure, such energies could drive even the bravest Space Marine to madness. 9121305The boarding party should return to the Retribution as soon as it can. 9121306We cannot forgo an opportunity… to recover Blood Raven gene-seed. 9121307This could allow… the chapter to grow strong again. 9121308With respect to Captain Thule, this space hulk looks like a deathtrap. 9121309Surely all the Blood Ravens who died there also thought they could secure the chapter s future. 9121310This is Galan. I no longer know how long I have been on this forsaken derelict. 9121311So many brothers dead… and the Voice of Ulkair cackles from every shadow… 9121312It is hungry … it wants the holy gene-seed in each of us… 9121313I must hide the reductor vials … even the daemon cannot know the entire space hulk… 9121314Commander - 9121315That was some sort of vox recording from centuries ago. 9121316I will analyze it as best I can. 9121317Your prize had best be worth sending us into that foul place, Techmarine. 9121318Recovering gene-seed alone… is worth the risk, Avitus. 9121319I will begin analysis of the logic engine right away, Commander. 9121320We have also received several distress signals from across the sector. 9121321The following transmission is repeating on secure Chapter channels 9121322Come Blood Ravens! 9121323Face me in battle if you dare! 9121324I am Araghast of the Black Legion! 9121325The scum is challenging us like an undercity pit fighter. 9121326If he wants a battle, I will give him one. 9121327This must be a trap. 9121328Does it matter? 9121329Commander, the Vandis Heretics are gaining ground hourly. 9121330Captain Angelos has sent no Blood Ravens to aid Meridian. 9121331We need-- I need your help. 9121332Please come to Meridian as soon as you can. 9121333Derosa out. 9121334Wraithbone 9121335Hero Level 9121336Commander, we have received a priority signal from the Chapter Honor Guard. 9121337I have also uncovered additional information about Apothecary Galan and his expedition aboard the Judgment of Carrion. 9121338This is Captain Diomedes. 9121339All Blood Ravens are to cease crusade, recruitment and other operations within the Aurelian Sector. 9121340Return to your muster points and prepare for mobilization to the Ferox Rift Crusade. 9121341Knowledge is power. Guard it well.
https://w.atwiki.jp/javadsge/pages/3643.html
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https://w.atwiki.jp/dow2jpmodwiki/pages/83.html
9108439Consume mass quantities! 9108440Tyranid Termagant 9108441Termagant 9108442Gauntii Virago 9108444%1CATEGORY% Events 9108445Fine Destructor 9108446Fine Destructor 9108447Sector 9108448Rending 9108449Fine Destructor 9108450Click and target direction 9108451Runes of Reaping 9108452Runes of Reaping 9108453Anointed Power Axe 9108454Victory reduces planetary infestation (-1) 9108455Stimulants accelerate a Space Marine’s superhuman healing, restoring Health and reviving incapacitated squad leaders. 9108456Stimulants accelerate a Space Marine’s superhuman healing, restoring Health and reviving incapacitated squad leaders. 9108457Stimulants accelerate a Space Marine’s superhuman healing, restoring Health and reviving incapacitated squad leaders. 9108458Stimulants accelerate a Space Marine’s superhuman healing, restoring Health and reviving incapacitated squad leaders. 9108459Stimulants accelerate a Space Marine’s superhuman healing, restoring Health and reviving incapacitated squad leaders. 9108460Explosives that can be planted ahead of time. Enemy infantry approaching the mine triggers its detonation, dealing significant damage. Cluster mines require almost no time to plant. 9108461Sophisticated targeting device which allows calling in precision strikes from Imperial Guard artillery positions. 9108462Beacon allowing for the deployment of Tarantula automated sentry guns at designated positions. 9108463Imperial relic that can render all your squads invulnerable for a brief time. 9108467Speshul Shoota 9108468Close-range Shotgun effective against infantry. Also grants the High Explosive Shells ability. 9108469Equip heavy shooter 9108470Travel to Selected Planet. 9108471Represents the degree to which the Tyranid invasion has affected this planet. Complete Tyranid missions and hold strategic assets on this planet to lower it. 9108472Active distress signal. You must travel to the selected planet in order to deploy to the mission. 9108473The planet you re currently orbiting and its status. 9108474View an overview of the desert world, Calderis. 9108475View an overview of the sub-sector capital, Meridian. 9108476View an overview of the jungle planet, Typhon Primaris. 9108477Close the Star Map. 9108478View the most pressing campaign goals that require your attention in detail. 9108479Review the Event Log to keep track of all recent events across Sub-Sector Aurelia. Gameplay tips can also be reviewed here. 9108480View the recent events on Calderis. 9108481View the recent events on Typhon Primaris. 9108482View the recent events on Meridian. 9108483Close the Event Log. 9108484Exit and save your current campaign. 9108485Force Commander 9108486Open the Squad Loadout Screen 9108487Tarkus 9108488Avitus 9108489Cyrus 9108490Thaddeus 9108491Davian Thule 9108492Campaign Rank 9108493Your current rank to the people of Subsector Aurelia. Open for more details. 9108494The planet you re currently orbiting, its status, and the state of Tyranid Infestation. 9108495Your overall campaign score. Defeat enemies and hold strategic assets to increase it. 9108496Deploy to current mission. 9108497Confirm current deployment selection. 9108498Tyranid Infestation 9108499AND 9108500Star Map 9108501Squad Loadout Screen 9108502Squad Deployment Screen 9108503Close the Planet Overview screen. 9108504Save the current campaign s progress. 9108505Save the current campaign s progress and return to the Main Menu Screen. 9108506Save the current campaign s progress and close the game. 9108507High Explosive Shells 9108508Volatile shells that deal devastating damage. 9108509Volatile shells that deal devastating damage. 9108510Click and select a target 9108512Adjust all settings to predefined values. 9108513OR 9108514Level 2 Webway Assembly 9108515Shimmer Orb 9108516All units inside the orb are immune to ranged damage, but are unable to fire their own ranged weapons for the duration of the effect. 9108517Equip accessory 9108518Improved Targeters 9108519Close the Menu. 9108520Select this squad. Click tab twice to focus your view on this leader. 9108521Improved Targeters 9108522Not Logged In 9108523Predefined Settings 9108524Close the Accolades Screen. 9108525Close the Squad Screen, accepting all changes to your squads. 9108526You cannot dispose of this item 9108527View gameplay tips. 9108528View all recent events and gameplay tips. 9108529View the recent events in Sub-Sector Aurelia. 9108530Heavy Bolter 9108531Terminator Armor 9108533Level 2 Webway Assembly 9108534The number of solar days that have passed in the Aurelian Campaign. 9108535Close the Mission Briefing Screen. 9108536Stikkbombs 9108537Close the Goal Briefing Screen. 9108538Battery Pack 9108539Increases the maximum energy of the Mek and grants the Ave A Taste ability, which allows the Mek to give Energy and Health to friendly units. 9108540Equip accessory 9108541Seismic Roar 9108542Area effect attack that knocks back enemies and poisons the immediate area. 9108543Charge 9108544Charge at targeted location, knocking over everything in the charge path. 9108545Click and target area 9108547Orbital Bombardment 9108548Call in a massive orbital strike capable of destroying even the heaviest units. 9108549Click and target area 9108550Add a Stamina point, increasing maximum Health and Health Regeneration. 9108551Add a Ranged point, increasing overall Ranged Damage. 9108552Add a Strength point, increasing overall Melee Damage and Melee Skill. 9108553Add a Will point, increasing maximum Energy and Energy Regeneration. 9108554Undo all recently spent Combat Discipline Points on this squad. 9108555Experience Bar 9108556The squad s progress towards the next level. 9108558Stamina Points 9108559The total points spent on Stamina. Each point increases Health and Health Regeneration and can unlock special traits for that squad. 9108560Ranged Points 9108561The total points spent on Ranged. Each point increases overall Ranged Damage and can unlock special traits for that squad. 9108562Strength Points 9108563The total points spent on Strength. Each point increases overall Melee Damage and Melee Skill and can unlock special traits for that squad. 9108564Will Points 9108565The total points spent on Will. Each point increases Energy and Energy Regeneration and can unlock special traits for that squad. 9108566Terminator Power Fist 9108567Terminator Power Fist 9108568Can Only be Replaced, Not Removed 9108571Storm Bolter 9108572Storm Bolter 9108573Can Only be Replaced, Not Removed 9108574Terminatus-pattern. The storm bolter is a mighty double-barreled bolter held in a single hand of a Terminator. It brings undaunted fury to the enemy and is highly effective against infantry targets. 9108575Level 2 Webway Assembly 9108576Enhanced Warp Jump Generator 9108577Reduces Teleport cooldown and increases Teleport range. Increases health of the Warp Spider Exarch. 9108578Equip armor 9108579Strategic Point 9108580Build this for additional power resource 9108581Increase power resource rate 9108582Power Add-on 9108583Power Add-on 9108584Psychic Shield 9108585Create a force field of psychic energy that protects the Warlock. 9108586Activate aura 9108587Champions Robe 9108590Activate aura 9108591Champions Robe 9108592Orbital Bombardment 9108593Call in a massive orbital strike capable of destroying even the heaviest units. 9108594Call in a massive orbital strike capable of destroying even the heaviest units. 9108595Click and target area 9108596Throw grenade to temporarily stun enemy units, preventing them from moving or firing. 9108597Cover an area with a devastating hail of high-explosive shells. 9108598Cover an area with a devastating hail of shells. 9108599Give in to righteous fury and become temporarily invulnerable. 9108601Call down a barrage from allied Imperial Guard artillery positions. 9108602Call down a barrage from allied Imperial Guard artillery positions. 9108603Call down a Drop Pod, reinforcing any nearby squad with a conscious sergeant. 9108604Call down a fiery artillery strike from allied Imperial Guard positions. Burning areas do damage to all infantry. 9108605Call down a fiery artillery strike from allied Imperial Guard positions. Burning areas do damage to all infantry. 9108606Deploy mines at the designated location. Enemy troop proximity triggers the mines. 9108607Deploy a Tarantula sentry gun at the designated location. Heavy bolter turret damages and suppresses enemy infantry. 9108608Click and target area 9108610Slam the Dreadnought s mighty fist into the ground, damaging, knocking back and temporarily stunning enemies. 9108611Tyranid Warrior Boss 9108612Consume mass quantities! 9108613Tyranid Warrior 9108614Warrior 9108615Tyranicus Gladius 9108616Smash! Maim! Destroy! 9108617Tyranid Venomspitter Carnifex 9108618Lesser Carnifex with Venom Cannon 9108619Tyranicus Chameleo 9108621Razorback Heavy Bolter 9108622Activate a force field that absorbs damage by draining Energy. 9108623Slam the Dreadnought s mighty fist into the ground, damaging, knocking back and temporarily stunning enemies. 9108624Not usable with %1WARGEARTAG% 9108625Requires %1WARGEARTAG% 9108626Eliminate the Eldar on Typhon 9108627Find the Techpriest Camp on Typhon 9108630Warp Spider Armor - Common 9108631Warp Spider Armor - Epic 9108632Warp Spider Armor - Rare 9108633Eldar Shuriken Turret 9108634Shuriken Cannon 9108635Building 9108636Click an area then choose firing arc 9108637Plasma Cannon 9108638Jump Pack 9108639Plant an explosive which can be triggered remotely. Deals heavy damage to all targets in blast radius. 9108640Warpspider Armor 9108641Ranger Armor - Common 9108642Ranger Armor - Epic 9108643Ranger Armor - Rare 9108645Infestation (per point each day) 9108646Activate homing device, allowing reinforcements to be teleported directly to Cyrus s location. 9108649Complete "Greenskin Weaponsmith" 9108650Complete "Stolen Armor" 9108651Anointed Power Axe 9108700Capturing a Communications Relay on a planet will allow emplaced Planetary Defense Forces to focus Artillery Strikes to a specified location. 9108701Automated Foundries can be found on many worlds, assisting in the production of arms and munitions while serving the various needs of the populace. Securing them will grant additional support and allow the directed deployment of Tarantula Turrets during a mission. 9108702Shrines to the Emperor of Man dot the surface of many worlds and many believe are a direct conduit to the divine grace of the Golden Throne. The sanctity of these shrines is of the upmost importance and retaking them will allow for the channeling of their power to any squads deployed on the field of battle. 9108706Creates a large psychic storm, disrupting and damaging enemies in a large radius 9108708Battle Standard 9108709Bolter 9108710Iron Halo 9108711Missile Launcher 9108712Power Armor 9108713Scout Armor 9108714Sniper Rifle 9108715Teleport Pack 9108772Vanguard of the Hive 9108802Hive Infestation 9108864Victory reduces infestation (-3) 9108867Tyranid Carnifex Boss 9108868Smash! Maim! Destroy! 9108869Tyranid Carnifex 9108870Carnifex Alpha 9108871Tyranicus Voracio 9108878Nesting 9108879+5 Infestation on Expiry 9108880Advance to the next page of saved campaigns. 9108881Return to the previous page of saved campaigns. 9108882%1Planet% Infestation Increased 9108883Planetary Infestation +5 9108884Planetary Infestation +6 9108885Planetary Infestation +7 9108886Planetary Infestation +8 9108887Planetary Infestation +9 9108888Planetary Infestation +10 9108889A Hive Tyrant has successfully created a new hive on %1PLANET%. This has caused a large increase in the planet s infestation. 9108890Confirm campaign deletion - this action cannot be undone. 9108891Cancel this action. 9108892View Planetary Details 9108893Building 9108894Ravener Tunnel 9108895Pro Logic 9108896Piercing 9108897Fearful Evolution 9108903Grav Platform 9108904Mekboy 9108905Build Structures 9108906Click to build structures. 9108907Toggle on/off 9108908Charge 9108909Temporarily increase Dreadnought s movement rate. 9108918Plasma Cannon 9108920Deffgun 9108921Equips the Mek with a Deffgun. Effective against infantry. This weapon has limited firing arc and requires setup time. 9108922Equip heavy weapon 9108923Big Shoota 9108924Level 2 Teleporta Platform 9108925Beamy Deffgun 9108926Equips the Mekboy with a Beamy Deffgun. Effective against vehicles and large targets. This weapon has limited firing arc and requires setup time. 9108927Equip heavy weapon 9108930Command Teleport Pack; allows a Force Commander to forgo the need to approach the enemy in a frontal assault, relocating through the Warp. 9108931Strategic Asset 9108932Costly Loss/Expiry 9108933Succeed or lose the Array 9108934Numerous Howling Banshees are part of the war host. 9108935Weapons platforms can do heavy damage to generators. 9108940Limit 1 9108941Huge Hammer 9108942Level 2 Teleporta Platform 9108943Warp Spiders may teleport to attack from the rear. 9108944Ripper swarms are vulnerable to flames. 9108945Tyranids with Barbed Stranglers can suppress defenders. 9108946Eldar Rangers may provide sniper support from long range. 9108947A powerful beast leads the swarm. 9108948The war host is led by an especially potent Eldar. 9108949The marauding Orks are led by an uncharacteristically strong boss. 9108950Ork burnas and rokkits pose a threat to the generators. 9108951Eldar laser technology is lethal to the generators. 9108952Spore mines and psychic blasts can destroy generators. 9108953Explosives can cause collateral damage to generators. 9108954Orks may fall back but will regroup and return. 9108955Ork Stikkbommaz target units in cover or buildings. 9108956Rites of Repair can restore damaged generators and turrets. 9108957Rites of Repair 9108960Recovery Accessory 9108961Repairs vehicles, turrets, and generators 9108962Rites of the Machine God that allow for the field repair of vehicles, power generators and Tarantula sentry guns. 9108963Succeed or lose the Foundry 9108964Succeed or lose the Shrine 9108965Burrow 9108966Burrow underground. Burrowed units cannot be seen except by enemy detectors. When the Ravener unburrows it knocks away any nearby enemies. 9108967Click to activate 9108968Super-Elite 9108969Enemy forces are very powerful. 9108970NPC Loota Boy Armor - Epic 9108971MK VII Aquila Armor 9108972Armor Rating 2 9108973DEFAULT Armor 9108974Can Only be Replaced, Not Removed 9108975NPC Loota Boy Armor - Epic 9108976MK VII Aquila Armor 9108977Armor Rating 2 9108978DEFAULT Armor 9108979Can Only be Replaced, Not Removed 9108980Secure and hold strategic assets across the sub-sector 9108982Hold the Sector (%1SOFAR%/%2TOTAL% days) 9108983Hold the sub-sector until the Litany of Fury arrives with the Chapter fleet. 9108984Orbital Bombardment 9108985Call in a massive orbital strike capable of destroying even the heaviest units. 9108986Call in a massive orbital strike capable of destroying even the heaviest units. 9108987Click and target area 9108992Only one use. 9108993Play Cooperatively? 9108995Yes (%1SecondsRemaining%) 9108996No 9108998Plasma Cannon 9108999Plasma Cannon 9109000Adrenal Gland Warrior 9109001Astartes MK Vb 9109002340 Damage 9109003Adrenal Gland Hormagaunt Termagant 9109004Astartes MK Vb 9109005340 Damage 9109006Adrenal Gland Hive Tyrant 9109007Astartes MK Vb 9109008340 Damage 9109009Can project a force field that uses Energy to absorb damage 9109010Can project a force field that uses Energy to absorb damage 9109012Can project a force field that uses Energy to absorb damage 9109013Can project a force field that uses Energy to absorb damage 9109014Can project a force field that uses Energy to absorb damage 9109015Can project a force field that uses Energy to absorb damage 9109016Can project a force field that uses Energy to absorb damage 9109017Can project a force field that uses Energy to absorb damage 9109018Can project a force field that uses Energy to absorb damage 9109019Can project a force field that uses Energy to absorb damage 9109020Can project a force field that uses Energy to absorb damage 9109021Grants the Teleport ability 9109022Grants the Teleport ability 9109023Grants the Teleport ability 9109024Grants the Teleport ability 9109025Grants the Teleport ability 9109026Grants the Teleport ability 9109027Grants the Teleport ability 9109028Grants the Teleport ability 9109029Grants the Teleport ability 9109030Grants the Teleport ability 9109031Grants the Teleport ability 9109032Grants the Teleport ability 9109033Grants the Teleport ability 9109034Grants the Teleport ability 9109035Grants the Rally ability 9109036Grants the Rally Ability 9109037Grants the Rally ability 9109038Grants the Rally ability 9109039Grants the Rally ability 9109040Grants the Rally ability 9109041Grants the Rally ability 9109042Grants the Rally ability 9109043Grants the Rally ability 9109044Grants the Rally ability 9109045Grants the Rally ability 9109046Grants the Rally ability 9109047Now I m Angry 9109048Boost the damage you do. (Damage to the Warboss charges this ability.) 9109049Click to activate 9109050Click to activate 9109051Disruptive melee unit 9109052Infantry 9109053Infantry 9109054Click and target area 9109055Imperial Guardsman 9109056Imperial Guardsman 9109057Imperial Guardsman 9109058Imperial Guardsman 9109059Imperial Guardsman 9109063Imperial Guard Squad 9109064Light Infantry 9109067Storm Trooper Squad 9109068Veteran Infantry 9109081Purification Rites 9109082When the Apothecary uses the Heal ability on an ally or himself, enemies nearby will be knocked back and take damage. 9109083Equip accessory 9109084Tyrant Talons 9109085Artillery Strike 9109086Call down a barrage from allied Imperial Guard artillery positions. 9109087Call down a barrage from allied Imperial Guard artillery positions. 9109088Click and target area 9109089Eliminate the attackers 9109090Charge 9109091Charge at targeted location, knocking over everything in the charge path. 9109092Click and target area 9109093Fire Prism Pilot 9109094Guardian 9109095Equip bolter 9109104Does not require reloading 9109105Cyclone Missile Barrage 9109106Fire a cluster of missiles to damage all targets in a large area. 9109107Click and target an area 9109108Heavy Flamer 9109109The Heavy Flamer is effective against infantry in cover or buildings. Grants the Cleansing Flame ability. 9109110Equip heavy flamer 9109111Flamer 9109112%1SQUAD% 9109113%1SQUAD% and %2SQUAD% 9109114%1SQUAD%, %2SQUAD% and %3SQUAD% 9109115%1SQUAD%, %2SQUAD%, %3SQUAD% and %4SQUAD% 9109134All infantry squads 9109135all squads 9109141Usable by the Force Commander 9109142Usable by Tarkus 9109143Usable by Cyrus 9109144Usable Avitus 9109145Usable by Thule 9109146Usable by Thaddeus 9109147Usable by the Force Commander and Tarkus 9109148Usable by the Force Commander and Avitus 9109149Usable by the Force Commander and Thaddeus 9109150Usable by the Force Commander, Tarkus, Avitus and Cyrus 9109151Usable by all infantry 9109152Usable by all squads 9109153Default weapon for the Force Commander 9109154Default weapon for Tarkus 9109155Default weapon for Avitus 9109158Merciless Strike 9109159Lash out at a specified target with an explosive short-ranged melee attack. 9109160Lash out at a specified target with an explosive short-ranged melee attack. 9109161Click and target location 9109166Ethereal Slash 9109167A devastating slam that deals damage in an area around the Warlock 9109168A devastating slam that deals damage in an area around the Warlock 9109171Slugga Boy 9109172Basic infantry of feral Orks. 9109173Feral Ork Boyz 9109174Feral Boyz 9109175Ork Mob 9109176Shoota Boy 9109177Sector Update 9109178Level 2 Hive 9109179Adrenal Glands 9109180Increases Warrior health and damage, also allowing them to destroy vehicles in melee. Nearby melee Tyranids receive health bonuses. 9109181Trigger biomorph 9109182Ethereal Slash 9109183Slash enemies from a distance. 9109185Fire Prism 9109186Eldar Tank 9109187Fire Prism 9109188Fire Prism 9109189Eldar Heavy Grav Tank 9109190Dual Shuriken Catapult 9109191Heal 9109192Heal a targeted squad. This ability improves as the Apothecary gains levels. 9109193Click and target ally 9109194Purification Vials 9109195Purification Rites 9109196Purification Vials 9109197Purification Vials 9109198Purification Vials 9109200Holy Vigor 9109201With increased vigor, Thule s abilities can be used more often. 9109202With increased vigor, Thule s abilities can be used more often. 9109203Battle Lust 9109204Thule regains Energy for every enemy he kills. 9109205Thule regains Energy for every enemy he kills. 9109207No records exist of the Blood Ravens’ own Primarch, a fact that drives their number to a ceaseless search for knowledge. With none to dedicate the chapter’s past history to, the Great Father blessed this Assault Cannon to all of those legendary forefathers of the Space Marines. 9109208Zeal of the Primarchs 9109209%1CHANCE%%% chance per hit of +%2DAMAGE% Damage to all nearby enemy %3ARMORTYPE% 9109210%1CHANCE%%% chance per hit of +%2DAMAGE% Damage per second to all nearby enemy %3ARMORTYPE% for %4TIME% seconds 9109211%1CHANCE%%% chance per hit of +%2DAMAGE% Damage to %3ARMORTYPE% 9109212%1CHANCE%%% chance per hit of +%2DAMAGE% Damage per second to %3ARMORTYPE% for %4TIME% seconds 9109213%1CHANCE%%% chance per hit of +%2DAMAGE% Damage to all nearby %3RACE% %4ARMORTYPE% 9109214%1CHANCE%%% chance per hit of +%2DAMAGE% Damage per second to all nearby %3RACE% %4ARMORTYPE% for %5TIME% seconds 9109215%1CHANCE%%% chance per hit of +%2DAMAGE% Damage to %3RACE% %4ARMORTYPE% 9109216%1CHANCE%%% chance per hit of +%2DAMAGE% Damage per second to %3RACE% %4ARMORTYPE% for %5TIME% seconds 9109217+%1DAMAGE% Damage to all nearby enemy %2ARMORTYPE% 9109218+%1DAMAGE% Damage per second to all nearby enemy %2ARMORTYPE% for %3TIME% seconds 9109219+%1DAMAGE% Damage to %2ARMORTYPE% 9109220+%1DAMAGE% Damage per second to %2ARMORTYPE% for %3TIME% seconds 9109221+%1DAMAGE% Damage to all nearby %2RACE% %3ARMORTYPE% 9109222+%1DAMAGE% Damage per second to all nearby %2RACE% %3ARMORTYPE% for %4TIME% seconds 9109223+%1DAMAGE% Damage to %2RACE% %3ARMORTYPE% 9109224+%1DAMAGE% Damage per second to %2RACE% %3ARMORTYPE% for %4TIME% seconds 9109225buildings 9109226defensive buildings 9109227light buildings 9109228commanders 9109229heavy infantry 9109230infantry 9109231vehicles 9109232Techpriests on Typhon 9109233Techpriests have located a powerful Astronomic Array on Planet Typhon. This array can identify a weakness in the Tyranid Hive Fleet. 9109234Flesh Hook 9109235Power Sword - Ranger 9109238Not Used 9109249To Defeat the Hive 9109250You have a three part plan to defeat the Tyranids. You must find a weakness in the Hive Fleet, develop a poison to use against it, and secure the facilities to build the resulting weapons. 9109251Orks Attack Techpriests 9109252The Ork Gorwazza and his band are headed straight for the Techpriest base camp on Mt. Siccaris. If the Techpriests are killed, you may never locate the Astronomic Array. 9109253Orks Seek Array 9109254An Ork named Rippa-Splitta has stolen the dataslate with the location of the Astronomic Array and vanished into the jungle. Seek out his lieutenants to find the Array. 9109255Locate Rippa-Splitta or his lieutenants 9109256You have located Blitzzagga, an Ork Mek and lieutenant of Rippa-Splitta. He is your only lead in the search for the astronomic array and finding a weakness in the Hive Fleet. 9109257Confront Blitzzagga 9109258Mek Blitzzagga revealed that Rippa-Splitta s chief lieutenant is an Ork named Deff Driva. He is now your lead in the search for the astronomic array and finding a weakness in the Hive Fleet. 9109259Locate and confront Deff Driva 9109260Rippa-Splitta Located 9109261Thanks to your battle against Deff Driva, you have located the Ork Rippa-Splitta in Green Tooth Gorge on Typhon. He has the location of the astronomic array you must secure. 9109262Astronomic Array Located 9109263You finally have the location of the astronomic array. You must obtain the data from this array to find a weakness in the hive fleet. 9109264Hive Weakness Located 9109265The data you recovered from the astronomic array has allowed you to locate massive Tyranid ship controlling the Hive Fleet. You are a major step closer to victory. 9109266Primary Hive 9109267To develop a weapon to poison the Hive Fleet, you must obtain a bio-toxin sample from a primary Tyranid hive. To locate such a hive, you must obtain samples from key Tyranid creatures. 9109268Defeat Tyranids marked as "Prime Gene Samples" 9109269You have obtained an important Tyranid gene sample. Continue targeting prime gene samples to locate a primary hive. 9109270Defeat Tyranids marked as "Prime Gene Samples" 9109271Hive Located 9109272You have located a primary Tyranid hive in the depths of Typhon s Ladon Swamplands. A bio-toxin sample taken from it will allow you to create a weapon to attack the hive fleet. 9109273Complete "Into the Hive." 9109274Bio-Toxin Obtained 9109275You have obtained the necessary bio-toxin sample from the Tyranid Hive. You can now develop a weapon with which to strike at the Hive Fleet. You are a major step closer to victory. 9109276Eldar Plans 9109277Eldar have now been reported across the sub-sector. They may be continuing their plan with the Orks on Calderis and Typhon, but are also active on Meridian. Break their activities on the recruiting worlds once and for all. 9109278Uncover the Eldar plan 9109279Angel Forge 9109280In order to produce the weapons needed to defeat the Tyranid invasion, you must secure Angel Forge, a massive factory complex on Planet Meridian. 9109281Meridian is the capital of the sub-sector and home to billions of Imperial citizens. Travel there to obtain access to Angel Forge, where you can manufacture the weapon to defeat the Tyranids. 9109282The Eldar have launched a series of raids across Meridian. Assist the local forces in stopping them in order to obtain access to Angel Forge. 9109283Idranel 9109284The Warlock Aurian referred to another Eldar named Idranel. He or she may be the leader of Eldar activities in the sub-sector. Chapter Librarians are searching for data on this alien. 9109285Eldar and Angel Forge 9109286You have uncovered evidence that the Eldar are targeting Angel Forge on Meridian. The reasons why are unclear, but this threatens your plan to produce weapons against the Tyranids. 9109287Idranel of Ulthwe 9109288Chapter records have identified Idranel as a powerful Eldar Farseer. She is the leader of their activities in the sub-sector and must be eliminated. 9109289Locate Farseer Idranel 9109290All Quiet on Meridian 9109291Eldar raids on Meridian have ceased and your scans detect no Tyranid presence there. The sector governor is refusing to grant you speedy access to Angel Forge, however. 9109292Eldar Trickery 9109293The Eldar somehow deceived Meridian s sensors and masked the Tyranids approach. You have countered their tricks, but the Tyranids are now invading the planet in full force. 9109294Secure assets on Meridian. 9109295Defeat the Tyranid invaders. 9109296Idranel Located 9109297Farseer Idranel has been located on Meridian. She is the Eldar leader in the sector and must be defeated before she can threaten Angel Forge and the rest of Meridian. 9109298Idranel Escapes 9109299Farseer Idranel has escaped her fate, warping away just before you were to deliver the killing blow. She will surely return. 9109300Angel Forge Under Attack 9109301A mighty Tyranid swarm is headed straight for Angel Forge. The massive defensive gate protecting the forge has somehow opened and Ork raiders are also attacking. Only you can save Angel Forge. 9109302Ork Looters 9109303You have closed Angel Gate, but Orks are moving to raid valuable stores nearby. They must be stopped or they will put the Forge at risk again. 9109304Angel Forge Secure 9109305With Idranel defeated and Governor Vandis deposed, you have secured access to Angel Forge. There, you can manufacture the weapons needed to strike at the Tyranid Hive Fleet. You are a major step closer to victory. 9109306Chapter Fleet Approaching 9109307Gabriel Angelos and the Blood Ravens Fleet are mere days away from the sub-sector, where they can use the data and weapons you have obtained to attack the Hive Fleet. You must hold the sector until they arrive. 9109308Secure assets across the sector 9109309Hold out until the fleet arrives. 9109310The Warboss 9109311You have located Warboss Bonesmasha, the mighty Ork who has led the Greenskin invasion of Calderis and Typhon. Strike at him to end that threat once and for all. 9109312Complete "Raid Against the Warboss" 9109313The Avatar of Khaine 9109314The mad Eldar have summoned the daemonic Avatar on Typhon. This fiery incarnation of an alien God is their ultimate weapon. 9109315Complete "The Wailing Doom" 9109316Chapter Fleet Lost 9109317The Hive Mind has blocked Gabriel Angelos and his fleet from emerging from the Warp. This is a great blow to the Blood Ravens, but has forced the Hive Fleet into a vulnerable position. 9109318You have one chance to deliver a killing blow to the central Hive Ship while it feeds on Typhon. You will strike at the base of the great capillary tower it feeds from and deliver the poison manufactured at Angel Forge. Imperial Guard veterans from Meridian will provide support, but this is the ultimate battle. 9109319Complete "The Last Stand" 9109320Calderis Update 9109321Typhon Update 9109322Meridian Update 9109325Holo-field 9109326Camouflages units in an area for a period of time. 9109327Click and target area 9109329Click and target enemy vehicle 9109330And They Shall Know No Fear 9109331Temporarily receive less damage, knockback enemy melee units and gain suppression immunity, but move more slowly. (Damage to the squad charges this ability.) 9109332Click to activate 9109334Kustom Shoota 9109337Click to activate 9109346Ork Invasion 9109347Calderis is currently facing a massive Ork invasion that threatens to spill over to the entire sector. 9109348Stop the Ork Invasion 9109349Captain Thule needs you to travel to Typhon to stop the Eldar from stirring up another Ork Invasion. 9109350Eliminate all insurgents 9109351Captain Thule needs you to return to Calderis to help protect the capital from a major Ork offensive. 9109352Protect the Capital 9109353Tyranid Invasion 9109354A massive Tyranid hive fleet is descending on the sector. All life will be lost if your strike force doesn t find a way to stop them. 9109355Secure supply lines on Typhon 9109356Wait for Chapter Command to respond 9109357Captain Thule Poisoned 9109358Captain Thule was grievously wounded in the fight with the Tyranid Warrior. The deadly venom from the Warrior has caused him to slip into a coma. 9109359Locate the Warrior 9109360Press the Advantage 9109361Your initial assault has the Orks scattered and backpedaling. Use this opportunity to press into their flank and secure a vital supply route. 9109362Hidden Enemy 9109363Someone appears to be stirring up the Orks and pointing them at vital targets. Finding this hidden enemy is the key to stopping the Ork invasion once and for all. 9109364Eliminate Skykilla and Gutrencha 9109365Search for clues 9109366Eldar Presence 9109367The Eldar are stirring up the Orks in the sector, and trying to stir up a massive Waaaghh! Why they are doing this is a mystery, but Captain Thule fears the worst. 9109368Capital Under Siege 9109369The Orks are attacking the capital on Calderis. The entire planet will fall if you do not stop them. 9109370Hold the gate 9109371Thule s Attacker Located 9109372The Warrior that wounded Davian Thule has been located. Locate it, and destroy it to get a venom sample that may bring Captain Thule out of his coma. 9109373Eldar Inciting the Orks 9109374The Eldar are inciting the Orks on Typhon as well. Captain Thule needs you to travel to Typhon and terminate their agent on Typhon. 9109375Ork Invasion Stirring 9109376The Orks on Typhon are starting to rally around an assassin known as Bakstabba. This Ork leader must be eliminated before he can rally more Orks to his cause. 9109377Supply Lines Jeopardized 9109378An Eldar Ranger is leading raiding parties that are endangering supply lines on Typhon. Eliminate him with extreme prejudice. 9109381Click to activate 9109395Toggle On/Off 9109405Toggle On/Off 9109406Level 2 Hive 9109413Witchblade 9109414Level 2 Teleporta Platform 9109416Secure Those Strategic Assets 9109417Most regions contain special strategic assets which you can secure to gain valuable benefits. This includes unique wargear and abilities, bonuses when completing missions, and extra mission intelligence. 9109418There are three types of these assets Communication Arrays, Automated Foundries, and Imperial Shrines. 9109419When you secure a strategic assets, the Strike Cruiser deploys generators to power them. These generators remain on the ground after you leave and keep the asset secured. 9109420The Strike Cruiser can only provide one set of generators per deployment, however. To secure more, you need to return to the map on a later deployment. 9109421The enemy may launch an attack on your secured assets, prompting a distress signal for a Defense Mission. Complete these missions before they expire to ensure you do not lose the assets and the benefits it provides. 9109422Strategic Assets = Killer Wargear 9109423The Rosarius, Locator Beacon, and Signum are wargear items granted the first time you secure an Imperial Shrine, Automated Foundry, or Communication Array, respectively. 9109424Each item grants a powerful ability, but they all have limited uses per deployment. Capture more of the corresponding strategic asset on the planet you are orbiting to have more uses when launching a mission. 9109425For example, the Signum grants the Artillery Strike ability. Capturing Communication Arrays on Calderis will boost the number of artillery strikes you can use when on Calderis. 9109426Communication Arrays grant you many benefits 9109427They grant you the Signum, an item that allows you to call in disruptive Artillery Strikes. The more secured Arrays on a planet, the more uses per deployment. 9109428They provide bonus intelligence, such as enemy weaknesses. This intel appears on mission briefings if you control Arrays on that planet. 9109429They provide additional ordnance during Defense mission. The more Arrays you have secured across the sector, the more special abilities you will have during Defense missions. 9109430Imperial Shrines grant you many benefits 9109431They grant you the Rosarius, an item that allows you to make all your squads temporarily invincible. The more secured Shrines on a planet, the more uses per deployment. 9109432They slow the rate at which aliens are able to infest that planet, allowing you to better defend the sector. 9109433If you secure enough Shrines across all planets, you receive bonus experience upon completing each mission. 9109434Automated Foundries grant you many benefits 9109435They grant you the Locator Beacon, an item that allows you to deploy turrets during missions. The more secured Foundries on a planet, the more uses per deployment. 9109436They contribute to your chance to earn additional deployments in a solar day -- a bonus appears on the debrief screen at the end of a successful mission. 9109437If you secure enough Foundries across all planets, the requirements for earning extra deployments is reduced for all missions. 9109438Communication arrays are ancient relics that can broadcast signals across an entire continent. Capturing a communication array provides several benefits that will help you in the campaign. To secure the array, select a squad and right click on the array. 9109439Generators 9109440You have deployed generators around the communication array you just secured. These generators power the array and keep it under your control. You can only deploy generators once per mission, so you won t be able to secure additional strategic objectives until your next mission. 9109441You have acquired a Signum. A Signum allows you to call in artillery strikes from nearby Imperial Guard batteries. Capturing additional arrays on this planet will allow you to call in additional strikes per mission when on this planet. You can equip the Signum when you return to the strike cruiser. 9109442Additional Benefits 9109443Communication arrays provide you with additional intel in mission briefings. The more arrays you control, the more intel you will receive. Controlling numerous arrays across all planets also increases available ordnance during defend missions. 9109444Imperial shrines are temples dedicated to the Emperor of Man. They channel the powerful psychic energies that are generated by the devotion of Imperial citizens. Capturing a shrine will offer many benefits over the course of the campaign. To secure the shrine, select a squad and right click on the shrine. 9109445You have deployed generators around the shrine you just secured. These generators power the shrine and keep it under your control. You can only deploy generators once per mission, so you won t be able to secure additional strategic objectives until your next mission. 9109446You have acquired a Rosarius. The Rosarius is a holy relic and offers temporary invulnerability. Capturing additional shrines on this planet will allow you to use the Rosarius more than once per mission on this planet. You can equip the Rosarius when you return to the strike cruiser. 9109447Imperial shrines provide you with multiple benefits. Shrines reduce the rate that enemies can invade the planet, and reduce the effects of their invasion. Controlling several shrines also provides an experience bonus at the end of each mission. 9109448Automated foundries are prized relics from the past that are capable of mass production on a scale that dwarfs current technology. Capturing a foundry provides several benefits that will help you in the campaign. To secure the foundry, select a squad and right click on the foundry. 9109449You have deployed generators around the foundry you just secured. These generators power the foundry and keep it under your control. You can only deploy generators once per mission, so you won t be able to secure additional objectives until your next mission. 9109450You have acquired a Locator Beacon. Locator Beacons allow you to call down automated turrets. Capturing additional foundries on this planet will allow you use the Locator Beacon additional times in a mission on this planet. You can equip the Locator Beacon when you return to the strike cruiser. 9109451Automated foundries provide you with a bonus at the end of each mission that makes it easier to gain additional deployments in the same solar day. Multiple deployments in a solar day are your best chance of staying ahead of the enemy, and pushing back the invasion. Controlling multiple foundries will also lower the requirements for multiple deployments. 9109452The array you ve secured is under attack by the enemy. You need to protect the generators that power the array and hold out until the enemy s attack is exhausted. 9109453The shrine you ve secured is under attack by the enemy. You need to protect the generators that power the shrine and hold out until the enemy s attack is exhausted. 9109454The foundry you ve secured is under attack by the enemy. You need to protect the generators that power the foundry and hold out until the enemy s attack is exhausted. 9109455Defense Ordnance 9109456You have access to different types of ordnance for defend missions. How many types of ordnance you have depends on the number of Communications Arrays you control. You always have access to automated turrets. Additional arrays will unlock new ordnance types. 9109457Gabriel Angelos 9109458Right-click to have infantry enter this structure. 9109459Right-click to have infantry enter this structure. 9109460Right-click to have infantry enter this structure. 9109461Right-click to have infantry enter this structure. 9109462Right-click to have infantry enter this structure. 9109463Right-click to have infantry enter this structure. 9109464Ork Structure 9109465Ork Structure 9109466Ork Structure 9109467Ork Guard Tower 9109468Ork Structure 9109469Ork Guard Tower 9109470Choppa 9109471Tyranid Invisible Warrior 9109472 9109473 9109474Force Commander 9109475Terminator Squad 9109476Infantry 9109477Infantry 9109478Foundry Bonus 9109479Each Automated Foundry secured on this planet adds to your overall mission performance. 9109480Bonus Deployment 9109481Achieve this mission performance to be awarded an extra deployment for this campaign day. 9109484Astronomic Array 9109485Power Generator 9109486Secures the nearby strategic asset 9109487Blood Ravens 9109488Blood Ravens Chapter 9109489Dark Angels 9109490Dark Angels Chapter 9109491White Scars 9109492White Scars Chapter 9109493Space Wolves 9109494Space Wolves Chapter 9109495Imperial Fists 9109496Imperial Fists Chapter 9109497Blood Angels 9109498Blood Angels Chapter 9109499Iron Hands 9109500Iron Hands Chapter 9109501Ultramarines 9109502Ultramarines Chapter 9109503Salamanders 9109504Salamanders Chapter 9109505Raven Guard 9109506Raven Guard Chapter 9109507Black Templars 9109508Black Templars Chapter 9109509Bad Moonz Clan 9109510Bad Moonz 9109511Death Skulls Clan 9109512Death Skulls 9109513Evil Sunz Clan 9109514Evil Sunz 9109515Goffs Clan 9109516Goffs 9109517Blood Axes Clan 9109518Blood Axes 9109519Snake Bites Clan 9109520Snake Bites 9109521Goldtoofs Warband 9109522Goldtoofs 9109523Bigchoppaz Warband 9109524Bigchoppaz 9109525Speed Freak Kult 9109526Speed Freaks 9109528Ulthwe 9109529Craftworld Ulthwe 9109530Iyanden 9109531Craftworld Iyanden 9109532Alaitoc 9109533Craftworld Alaitoc 9109534Biel-Tan 9109535Craftworld Biel-Tan 9109536Saim-Hann 9109537Craftworld Saim-Hann 9109538Yme-Loc 9109539Craftworld Yme-Loc 9109540Altansar 9109541Craftworld Altansar 9109542Lugganath 9109543Craftworld Lugganath 9109544Il-Kaithe 9109545Craftworld Il-Kaithe 9109546Iybraesil 9109547Craftworld Iybraesil 9109548Leviathan 9109549Hive Fleet Leviathan 9109550Leviathan Variant 9109551Hive Fleet Leviathan Variant 9109552Leviathan Variant 2 9109553Hive Fleet Leviathan Variant 2 9109554Kraken 9109555Hive Fleet Kraken 9109556Behemoth 9109557Hive Fleet Behemoth 9109559Kaelor 9109560Craftworld Kaelor 9109561Flesh Tearers 9109562Flesh Tearers Chapter 9109563Blood Angels Death Company 9109564Dark Angels Deathwing 9109565Crimson Fists 9109566Crimson Fists Chapter 9109567Silver Skulls 9109568Silver Skulls Chapter 9109569Colossus 9109570Hive Fleet Colossus 9109571Hydra 9109572Hive Fleet Hydra 9109573Jormungandr 9109574Hive Fleet Jormungandr 9109575Tiamet 9109576Hive Fleet Tiamet 9109577Ophidia 9109578Hive Fleet Ophidia 9109579Ouroboris 9109580Hive Fleet Ouroboris 9109581Kraken Splinter Fleet 9109582Leviathan Splinter Fleet 9109583Behemoth Splinter Fleet 9109584Harbinger 9109585Apophis 9109586Dagon 9109587Perseus 9109588Locust 9109589Scarabus 9109590Hive Fleet Harbinger 9109591Hive Fleet Apophis 9109592Hive Fleet Dagon 9109593Hive Fleet Perseus 9109594Hive Fleet Locust 9109595Hive Fleet Scarabus 9109596Behemoth - Prandium Tendril 9109597Behemoth - Macragge Tendril 9109598Behemoth - Tyran Tendril 9109599Behemoth - Thadros Tendril 9109600Behemoth - Phall Tendril 9109601Behemoth - Valos Tendril 9109602Kraken - Ichar Tendril 9109603Kraken - Devlan Tendril 9109604Kraken - Darson Tendril 9109605Kraken - Graia Tendril 9109606Kraken - Lamarno Tendril 9109607Kraken - Miral Tendril 9109608Kraken - Moloch Tendril 9109609Kraken - Kreel Tendril 9109610Kraken - Sotha Tendril 9109611Kraken - Veridian Tendril 9109612Leviathan - Octavius Tendril 9109613Leviathan - Gryphonne Tendril 9109614Leviathan - Tarsis Tendril 9109615Leviathan - Valedor Tendril 9109616Leviathan - Capilene Tendril 9109617Leviathan - Tesla Tendril 9109618Leviathan - Carpathia Tendril 9109621Hotkey %1HOTKEY% 9109622Warp Field 9109623Activate a protective shield. 9109624Click and target ally 9109629Move Avitus near the beacon 9109630Angels of Absolution 9109631Angels of Absolution Chapter 9109632Angels of Redemption 9109633Angels of Redemption Chapter 9109634Angels of Vengence 9109635Angels of Vengence Chapter 9109636Marauders 9109637Marauders Chapter 9109638Rampagers 9109639Rampagers Chapter 9109640Storm Lords 9109641Storm Lords Chapter 9109642Angels Encarmine 9109643Angels Encarmine Chapter 9109644Angels Sanguine 9109645Angels Sanguine Chapter 9109646Angels Vermillion 9109647Angels Vermillion Chapter 9109648Blood Drinkers 9109649Blood Drinkers Chapter 9109650Red Talons 9109651Red Talons Chapter 9109652Brazen Claws 9109653Brazen Claws Chapter 9109654Novamarines 9109655Novamarines Chapter 9109656White Consuls 9109657White Consuls Chapter 9109658Black Consuls 9109659Black Consuls Chapter 9109660Preators of Orpheus 9109661Preators of Orpheus Chapter 9109662Genesis 9109663Genesis Chapter 9109664Revilers 9109665Revilers Chapter 9109666Raptors 9109667Raptors Chapter 9109668Ravener Tunnel 9109669Tyranid Tunnel that allows infantry to travel through. 9109670Ravener Tunnel 9109671Building 9109672Move at increased speed for a brief period. 9109673"Never forget the sacrifices your brothers have made. Their blood is your blood." From the sermons of Chaplain Mikelus 9109674MkIIIb Terminator Issue. Integrated into Terminator armor, this mighty power fist delivers devastating strikes against the enemies of man. Effective against infantry and armor alike. 9109679You have gained a new rank! 9109680You have earned a new rank! 9109681You have reached the next army level! 9109682Your %1RACE% army level is now 9109683Your %1RACE% army level is now 9109684Your %1RACE% army level is now 9109685Your %1RACE% army level is now 9109686Your %1RACE% army level is now 9109687Your %1HERO% is now 9109688Rank %1RANK_NUM% %2RANK_NAME% 9109689Your %1SQUADS% army now equips 9109690Your %1SQUADS% now equip 9109691%1WARGEAR% 9109693Witchblade 9109695Runes of Reaping 9109696Capillary Tower 9109697Capillary Tower 9109698Capillary Tower 9109700Blood Runes 9109702Runes of Reaping 9109705Grants the Rally ability 9109707Can hit multiple targets 9109708Thrown Weapon 9109709Thrown Weapon 9109710Thrown Weapon 9109711Limited Use 9109712Limited Use 9109713Limited Use 9109714Limited Use 9109715Heals all nearby allies 9109716Limited Use 9109717Limited Use 9109718Thrown Weapon 9109719Laurels of Command 9109720Allows reinforcements to arrive via drop pod. In addition to replacing fallen squad members, a drop pod can be a powerful weapon in and of itself, crushing those caught beneath it. 9109721Damages targets at impact point 9109722Thrown Weapon 9109723Can hit multiple targets 9109728Merciless Strike 9109729Lash out at a specified target with an explosive short-ranged melee attack. 9109730Lash out at a specified target with an explosive short-ranged melee attack. 9109731Click and target location 9109732Assault Jump 9109733Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9109734Soar over the battlefield, landing with a powerful impact that disrupts and damages enemy units. 9109735Click and target area 9109736Cyclone Missile Launcher 9109737Auxiliary Weapon 9109738+1 to Ranged Combat Discipline 9109739These weapons, fitted to the ancient and mighty suits of Tactical Dreadnought Armor, are essentially large racks of missiles enabling the Terminator Marine to engage vehicular and infantry targets. 9109742To save your progress in Dawn of War II, you must create a profile. 9109744Create a profile now 9109749--RICH PRESENCE XLAST 9109750-- Campaign 9109751{(C)PRES_CTX_CAMPAIGN_NAME}, Level {(P)PRES_PROP_CAMPAIGN_LEVEL} 9109752Day {(P)PRES_PROP_DAY_NUMBER} - {(C)PRES_CTX_CAMPAIGN_STATUS} 9109753-- Idle 9109754Idle 9109755-- Main Menu 9109756Main Menu 9109757--Ranked Game 9109758Ranked Game 9109760Skirmish Game 9109761Multiplayer Game 9109762{(C)PRES_CTX_VICTORY_CONDITION} - {(C)PRES_CTX_MAP_NAME} 9109763CTXS_CAMPAIGN_ELDAR- Eldar 9109764CTXS_CAMPAIGN_ORK - Ork 9109765CTXS_CAMPAIGN_SPACE_MARINE - Space Marine 9109766CTXS_CAMPAIGN_STATUS_FIGHTING_ELDAR - Fighting Eldar 9109767CTXS_CAMPAIGN_STATUS_FIGHTING_ORKS - Fighting Orks 9109768CTXS_CAMPAIGN_STATUS_SPACE_MARINES - Fighting Space Marines 9109769CTXS_CAMPAIGN_STATUS_FIGHTING_TYRANIDS - Fighting Tyranids 9109770CTXS_CAMPAIGN_STATUS_MERIDIAN - Orbitting Meridian 9109771CTXS_CAMPAIGN_STATUS_TYPHON - Orbitting Typhon 9109772CTXS_CAMPAIGN_TYRANID - Tyranid 9109773CTXS_CAMPGAIN_STATUS_CALDERIS - Orbitting Calderis 9109774CTXS_CAMPGAIN_STATUS_CALDERIS - Victory Point 9109775(2p) Siwal Frontier 9109776(2p) Legis High Stratum 9109777(2p) Green Tooth Jungle 9109778(6p) Capital Spire 9109779This will permanently delete this replay file. Are you sure you want to proceed? 9109780Choose your language 9109783No Multiplayer Privilege 9109784Multiplayer privileges have been disabled on your account. 9109785Level 2 Webway Assembly 9109786Army Level 9109787Army Experience Required %1EXPERIENCE_REQUIRED% 9109788Army Level %1LEVEL% 9109789Army Level %1LEVEL% - %2CLASS% 9109790Next Army Level 9109791%1EXP% RP 9109794Fires a burst of concentrated psy energy at a target 9109795igguy 9109798Kustom Shoota 9109799Notice 9109800Connection to authentication server has been lost. Please ensure the Steam client is running. 9109801Notice 9109802You must be connected to the authentication server to play multiplayer. Please ensure the Steam client is running in online mode. 9109803Deploy Tarantula 9109804Deploy a Tarantula sentry gun at the designated location. Heavy bolter turret damages and suppresses enemy infantry. 9109805Deploy a Tarantula sentry gun at the designated location. Heavy bolter turret damages and suppresses enemy infantry. 9109806Click and target location 9109807Tankbusta Bomb 9109808Throw a bomb that sticks to wagons. Damages and disables vehicles. 9109809Throw stickybomb to damage and disable a vehicle 9109810Click and target enemy vehicle 9109811Scout Marine 9109813Armor 9109814Mk VII Aquila type. Made from thick ceramite plates and laced with electrically motivated fiber bundles, this heavy armor is distinctive of Space Marines. 9109820Power Armor 9109821You require more Requisition 9109822You require more Power 9109823You require more Energy 9109824Population Capacity Reached 9109825You require more Waaagh! Stomp and kill! 9109826You require more Zeal. Exterminate your enemies! 9109827You require more Psychic Might. Kill your enemies. 9109828You require more Biomass. Attack your enemies. 9109829A version of Dawn of War II is currently running. You must close all open instances of Dawn of War II before you can begin the install. 9109830An error occurred while configuring essential DirectX components. The install cannot continue. Please contact THQ technical support. 9109831Play Dawn of War II 9109832Read compatibility notes, game tips, and release notes for Dawn of War II 9109833Play 9109834Home Page 9109835http //www.dawnofwar2.com 9109836Support 9109837http //support.thq.com/ 9109838Register 9109839http //www.dawnofwar2.com/register 9109840View Readme 9109841Create and edit skirmish, multiplayer, and single-player maps 9109842Configuring DirectX 9109843Creating the installation directory 9109844Configuring uninstall information 9109846Installing the Microsoft C/C++ runtime 9109847Installing files 9109848Installing supplementary documentation 9109849Configuring the Media Center launcher 9109850Configuring the Start menu 9109851Configuring the Windows Firewall 9109852Configuring the Games Explorer 9109853Installation complete 9109854Configuring Rich Save Game support 9109855Uninstall Dawn of War II
https://w.atwiki.jp/hellgate_london/pages/889.html
Patch 2.0 Content Summary May 08, 2008 修正される可能性があります。 原文はこちら。 The Abyss Chronicles (Patch 2) Content Summary 5体の新ボスを投入した新Abyss Quest 新共有倉庫システム Blademasterの大幅なバランス改良 改良され、設定可能になったGuild Control Consignment House(アイテムトレードシステム) すべてのClassに3つの新スキル(Skill Scroll) 装飾品(Trinket)インベントリスロット Attribute Respec Vender スタックの分割 Gameplay Changes Item Linking その他 Patch 2.1 Content Summary [部分編集] The Abyss Chronicles (Patch 2) Content Summary 5体の新ボスを投入した新Abyss Quest すべてが新しい Parliament Squareに出向き、Titus of Cabalと協力してAbyssの急速な侵食を防げ。この新しい悪魔の地下道は、悪魔たちが我々の世界を侵食するにつれて広がりつつある。Abyssを止める唯一の方法は、彼らを支配しているものを見つけ、破壊することだ。5体のAbyss Lordを、Hellriftを破壊することで原因をしらべにでて来させる方法で呪われた領域からおびき出し(新Hellriftが各Bossごとに用意される)彼らに立ち向かえ。5体のボスが現れる繰り返し可能な5つのBoss Runである!新しく作られた3つの環境と、改良されたものが登場する。 [部分編集] 新共有倉庫システム 共有倉庫は、ゲームプレイモード(Normal,Elite,Hardcore)ごとに分けられるようになる。現在共有倉庫においているItemは自動的に各区画に分けられて配置される。 [部分編集] Blademasterの大幅なバランス改良 Blademasterはほぼすべてのスキルの変更により、大幅にバランス調整される。全体的により多くのダメージを与えることができ、以前より多様な選択肢を得られるようになるだろう。Strengthがスキルのパーセントボーナスのベースに加算されるようになる--莫大なボーナスとなる-- さらにBlademasterはいかなる近接攻撃、またはいかなる近接攻撃スキルからでもSurgeの効果を得られるようになった。(これまではSurgeスキルを用いて敵を倒した場合にのみ発動していた) [部分編集] 改良され、設定可能になったGuild Control Guildにはメンバーに割り当て可能な4つの称号ができ、またそのタイトルの名称は変更可能である。ギルドリーダーは一人だけに与えられる。非課金者には一番低いランクのタイトルのみ付与することができる。ギルドリーダーは中間の2つのタイトルに許可する権利(新メンバー勧誘・メンバーの昇格や降格・メンバーのKick・ギルド全体へのメール送信などを含む)を設定できる。一番低いランクのタイトルの人には、勧誘・昇格・降格・Kick・ギルドメールを送信の権利を与えられない。 [部分編集] Consignment House(アイテムトレードシステム) プレイヤーは売りたいアイテムを売りたい価格を添えてConsignment Houseに委託することができる。同じゲームプレイモード内のすべてのキャラクターはそれを閲覧して購入することが可能である。Consignment Houseは指定価格でのみの販売となり、入札形式ではない。 [部分編集] すべてのClassに3つの新スキル(Skill Scroll) Skill Scrollという、新スキルをunlockしスキルポイントを割り当て可能にするアイテムが登場する。たとえば、Spider Mine SchematicはEngineerのSpider MineスキルをUnlockする。Skill Scrollはトレード可能ですべてのプレイヤーが使用可能であるが、課金者専用のAbyssエリアでのみのドロップとなる。テストセンターに導入される最初のPatch2.0では新スキルのうちの数個のみ解禁される。興味がありそうな例をあげる。 Summonerは、ゾンビの軍勢を引き連れた近接戦用のdemon transformationを取得できる。 BlademasterはSurgeをGroup Healのような形式で使えるスキルを取得できる。 EngineerはSpider Mineを取得できる。 [部分編集] 装飾品(Trinket)インベントリスロット 新しく装飾品(Trinket)スロットが2つ追加される。ドロップされる最初のTrinketはCursed ring(Transmogrifierで浄化可能)Cursed ringは主にAbyssエリアでドロップするが他のさまざまな場所でも入手可能であり、また取引可能ですべてのプレイヤーが使用可能となる。 [部分編集] Attribute Respec Vender Palladiumを消費してひとつのAttributeを1ポイントを未使用ポイントとして戻せる商人"Bob"が登場する。ポイントを戻すために必要なPalladiumはキャラクターレベルに依存する。 [部分編集] スタックの分割 スタックされたItemを右クリックし、新しく追加された"split it into smaller stacks"メニューオプションを使って分割することができる。ダイアログがポップアップしていくつに分けるか入力できるようになる。 [部分編集] Gameplay Changes 2次Damage Effectに対するキャラクターの防御力が上昇した。 sword weaponからShield Overloadが削除された。 Strengthは近接攻撃のスキルダメージにより多くの影響するようになった。 [部分編集] Item Linking アイテムを右クリックし、メニューより"Link Item"オプションを選択すると、クリック可能な「アイテムへのリンク」をチャットパネルに入力できるようになった。 [部分編集] その他 Achievement Pontの褒章 すべてのFaction向けの新防具と武器 新しいモンスタータイプ 新しいChat Color 多くのバグ修正とパフォーマンス上の調整 アナウンスされてない、いくつかの新機能 [部分編集] Patch 2.1 Content Summary PvPのランキング チーム用、個人用のPvP対戦仲介 PvPポイントと報酬 PvP実績 PvP用の旗取り 属性値フィードシステムの予想性とバランスを改善
https://w.atwiki.jp/vocaloidenglishlyric/pages/76.html
【Tags Luka M Miku tM Ryuusei-P】 Original Music Title magnet Music Lyrics written, Voice edited by minato / 流星P(Ryuusei-P) Singers 初音ミク (Hatsune Miku), 巡音ルカ (Megurine Luka) Fanmade Promotional Videos Click here for the Japanese Lyrics English Lyrics (translated by animeyay): A feeble fire is lit at the edge of my heart; without my knowing, it spreads into burning passion. My butterfly flapped about aimlessly, leaving behind some powder on your hand. Pulling apart our intertwined fingers, moving from our lips to our tongues, what we re doing do might be unforgivable, and that s precisely why we re so fired up. I want you to embrace me closely and gauge my limit. Please make me believe that this is not a sin. I want you to kiss me and repaint my body. I want to be intoxicated and drowned in your charm. It might be necessary for you to tied me up; if you love me, then show me some fidelity. I can t help but like "weird" things, so let s just go as far as we can go. With a heart that has gone astray, we will melt so easily, that there s no free time for us even to feel each other s tenderness. What has been repeating is not our dream, but the unmistakably realistic "we." I know as soon as we touch, we can t turn back, but that s fine, for you re my one and only love. As dawn breaks, I become uneasy, and end up crying in tears. You whispered "It s okay" to me, but were you also crying? I want you to embrace me closely and gauge my limit. Please make me believe that this is not a sin. I want you to kiss me and repaint my body. I want to be intoxicated and drowned in your charm. Draw me closer, as if we are two magnets, that even if we separate, we will reunite again. Let s become one; it s okay not to able to turn back. That s fine, for you re my one and only love. Singable English Lyrics (by lordxwillie]): A~ small flame started burning from the bottom of my heart And before I noticed, this passion started a blaze in my soul My~ butterfly flew~ around you so erratically The~ powder from its wings fell on your open palm Letting go of our partner s loving hand We embrace in a passionate kiss~ Yet if our love is unforgivable, then all the more~ We become fired~ up I just want you to hold me, I want you to confirm for me That the love we have is~ not some kind of a mistake Kiss me on the lips, I want the world to change for me Intoxicated by the~ love we share, let me drown in this moment~ Keep me confined with you and want me more and more each passing day If you truly love me, you have to show me that you really care If it s too "strange" for you to handle, I will make it right for you To as far as we can go, I ll be there for you If we happen to completely lose our minds I ll simply melt together with you It is as if, all the time in the world, is not enough~ to hold you tenderly What we had to go through is different from the dream we had But the reality that~ is set in stone, for the two of us There s no turning back, I realized after knowing you But that is fine with me... nobody comes close, my most precious butterfly~ I feel nervous as dawn looms yet again And I cry, with you watching over me "It will be alright," you said to calm me down But were you not~, crying with me also? I just want you to hold me, I want you to confirm for me That the love we have is~ not some kind of a mistake Kiss me on the lips, I want the world to change for me Intoxicated by the~ love we share, I will drown in it Pull me to yourself, like a magnet would on me Even if someday, we~ were torn apart, I will still find you Hold on to me tight, there s no returning after this But that is fine with me, nobody comes close, my most precious butterfly~ Singable English Lyrics (by reggydayo]): In the deepest part of me, a tiny flame was lighted And before I knew it, my whole heart became ignited Wand ring as a butterfly, I aimlessly took flight, and Found myself falling apart alighted on your palm Let go of my hands entwined around your own And instead I ll press my lips against yours Even if they say that what we have is wrong, When you re with me, I burn up all the more I want you to hold me tight, and reassure me every night Make me believe that no matter what they say, We re in love, baby Kiss me in the dark like we could never come apart Intoxicated by you, I am consumed, Wanna drown in this fantasy I need you to restrain me, I need you to need me more and more If you love me, show me, and know me Further than you ve gone before Call it weird, but this love is something That I simply can t ignore Let s just run until we find somewhere to run to If it seems I ve let my heart lead me astray, It s because I ve melted my life with hers So much pressure weighs upon our shoulders that We can t be soft-touchers or whisperers This isn t just another dream, For sure, this is the real thing This is reality, you and I together, and face-to-face With the knowledge that From this point on, we can t go back But that s okay, because I d give up the world Just to be with you, precious one Dawn breaks colder than I ve ever seen before I m driven to tears my anxiety Then you whispered to me "It ll be okay", But I could hear your voice was wavering I want you to hold me tight, and reassure me every night Make me believe that no matter what they say, We re in love, baby Kiss me in the dark like we could never come apart Intoxicated by you, I am consumed Wanna drown in you Looking in your eyes, I m absolutely magnetized If they took me away, God, I swear that I d Be pulled back to you This I know is true, and on my life I promise you I ll be okay because I d give up the world Just to see you, my precious one Singable English Lyrics (by Razzyness]) Like a flame that s burning so softly deep within my gentle heart. Now our soul s entwine passionately should have known this from the start. All the butterflies fly around us dance around so gracefully And the magic dust from it s wing Fall slowly to your hand. There s nothing that tastes better then your sweet lips We embrace in what s called a sinful kiss If this is a sin that can t be forgiven. Then all the more. Our flames of passion soar. So hold me close inside your arms. And save me from the right and wrongs. And tell me that our love is not some kind of wrong doing. Kiss me on the lips What could be more sweeter then this ? Intoxicated by love and it s drug I wanna love you eternally My desire for you grows with each and every passing day If you truly loved me you ll listen to what I have to say. If our love is too "strange" to handle, I will make it right for you Push the boundaries of our love and lose yourself in it. If we happen to completely lose our minds. I d be fine with melting away with you Why does it seem that there s no way in this world. to make you mine until the end of time. Through all the times that we have had No matter if it s good or bad. I hope you ll know that I ll always be right here waiting for you. There s no turning back The love we share is just a trap But that is fine with me. Singable English Lyrics (by VocaloidVocalist]) A small flame sparked underneath my own heart There was so much passion it burst into such a flare My tiny butterfly fluttered around with so much distress That it fell into your hands and turned into a blaze Joined hand in hand I felt your warm touch that we dived into our hot kiss This love was never meant to be, but this is fate, we cannot let go! Embrace me with your love, tell me this is meant to be, I want your tounge to wander throughout my whole body, won t you kiss me? Trap me with your toxic glare I get so drunk off your lovely scent it enchants my soul Cage me in your everlasting lust for hunger Show me your fixation if you truly mean to love me You are my one and only thing that I desire Let s go crazy and drown in this flesh of sin It must be fate that we both are insane To the point of sickening resolute This tender feeling we both seem to share, can only mean, we truly are in sync Our happiness is limited, not like we used to dream If only reality wasn t so unfair, we could be together, but we can t turn back, for all we have suffered You are my one and only that I, wish to cherish for all time... Dawn is quickly approaching with every move it makes me hurt so much that I cry You tell a white lie to spare my mind if so then why, do you cry that time? Tightly embrace all of me, tell me this love is not a sin This love is not wrong we are the proof there is no boundaries, I want to believe, lock me in your firm arms I get so drunk off your lovely scent it enchants my soul Similar to a magnet you draw me Even if we seperate there will always be a way back to you Please hold me, I can t turn away from your grasp Nothing else matters if you are not beside me... Singable English Lyrics (by diamondenn) A soft touch of desire Puts my painful heart on fire Drowning in your warmth and beauty everyone admires My small and sparkling butterfly Flutters under your eyes Sprinkling your slender fingers with ecstatic sighs Bodies intertwining, tangled up like vines From your lips I taste the sweetest wine Sinners, cursed and damned and never to reach out We are confined But if it makes you mine... Now if you d try and hold me tight And tell me everything s alright Please would you lie to me Smile and say you d stay for the night Brush your lips on mine Ignore the tears that make me blind Intoxicate me now Melt it with your breath The last of my sane mind In silver chains please lock me Cage me and possess me Show me that you care Burn in your own wrath and jealousy I know it sounds desperate But that is how I like it We can go much farther than most can tolerate My soul wanders in a labyrinth of doubts No one cares to show me the way out Carefully you gathered them up part by part My broken heart And when you pressed restart... It s not the dream that never ends It s our love that will long extend Emotions never fade even if the night comes to an end Touch my skin again And we no longer can be friends But as long as you re here Breathing into my ear I ve nothing to fear Dawn is breaking and I m trying not to cry Didn t think we d have to say goodbye You say it s a fact nobody can deny Nor can defy Now it s your turn to cry Now if you d try and hold me tight And tell me everything s alright Please would you lie to me Smile and say you d stay for the night Brush your lips on mine Ignore the tears that make me blind Intoxicate me now Melt me with your breath Even if it kills me... On the sheets we re hand in hand Like two magnets end to end Silhouettes merge and meld Fading like a dream as the moon descends Touch my skin again And we no longer can be friends But as long as you re here Breathing into my ear I ve nothing to fear Singable English Lyrics (by meowmoobaa4anime) Deep within my heart, I felt the spark to start a fire inside. Soon before I knew it burned and left me with no place to hide. Wandering wings so tired, gentle, calm, and yet so beautiful, Are consumed in flames but its still, so wonderful. Wrapped around your finger from the lips to tongue. And I know they still think were too young. Tangled up inside these beautiful chains, I know myself, but I feel barely sane. I want to drown in your embrace, I want to live to see your face, Gazing back at me, with those loving eyes, and I want you to Softy call my name, I can tolerate the pain Please just know that you are what I want, And I know thats not a mistake. Every moment I find it gets harder to restrain desire This is love so look upon it, watch as my small flame grows higher. Soon that feeling so unknown, has spread without and grown and grown It becomes a burning longing, sweet belonging. If even if I say I want to stray, I dont mean it. I am always drawn like a magnet. Right back to you, I will run and start to cry I dont know why, but I will till I die There is no happiness but this, Hanging on a very kiss, Dreaming of a day, we will never see, And reality pulls us back again. Even if Im just a friend, I will follow you till the very end, To the end of eternity! Anxiety arrives with dawn to find my tears. When you whispered to me its okay dear, Did I hear a quiver when I heard you say? Just dont look back, cause this was no mistake. I want to drown in your embrace, I want to live to see your face, Gazing back at me, with those loving eyes, and I want you to Softy call my name, I can tolerate the pain Please just know that you are what I want, And I know theres No happiness but this, Hanging on a very kiss Dreaming of a day, I can almost see. But I know that we We cant go back again, And it may be a sin, but loving you, touching you, Is all I could ever want. Romaji lyrics (transliterated by animeyay): kabosoi hi ga kokoro no hashi ni tomoru itsu no ma ni ka moehirogaru netsujou watashi no chou fukisoku ni tobimawari anata no te ni rinpun o tsuketa karamiau yubi hodoite kuchibiru kara shita e to yurusarenai koto naraba naosara moeagaru no dakiyosete hoshii tashikamete hoshii machigai nado nai n da to omowasete kisu o shite nurikaete hoshii miwaku no toki ni yoishire oborete itai no sokubaku shite motto hitsuyou to shite itoshii nara shuuchaku o misetsukete "okashii" no ga tamaranaku suki ni naru ikeru toko made ikeba ii yo mayoikonda kokoro nara kantan ni tokete yuku yasashisa nante kanjiru hima nado nai kurai ni kurikaeshita no wa ano yume ja nakute magire mo nai genjitsu no watashitachi furete kara modorenai to shiru sore de ii no dare yori mo taisetsu na anata yoake ga kuru to fuan de naite shimau watashi ni "daijoubu" to sasayaita anata mo naite ita no dakiyosete hoshii tashikamete hoshii machigai nado nai n da to omowasete kisu o shite nurikaete hoshii miwaku no toki ni yoishire oboretai hikiyosete magunetto no you ni tatoe itsuka hanarete mo meguriau furete ite modorenakute ii sore de ii no dare yori mo taisetsu na anata Covers [minato, Ryuusei-P, RyuuseiP]
https://w.atwiki.jp/miottia/pages/43.html
SmartWatch2 SW2 Sonyから発売されているSmartWatch2 SW2のメモ。 コンテンツ SmartWatch2 SW2コンテンツ 製品公式 Android 12で使う 裏技WatchWorm 公式アプリSmartWatch 2 SW2 Gmail用スマートプラグイン Twitter用スマートプラグイン Instagram用スマートプラグイン カレンダースマートプラグイン 通話処理スマートプラグイン メッセージスマートプラグイン 天気スマートプラグイン 携帯電話検索スマートプラグイン カメラスマートプラグイン ミュージックプレイヤースマートプラグイン 音声レコーダー 非公式アプリ(無料)Commander Calendar for SmartWatch 2 QR Codes for Smartwatch 2 腕時計のランチャー Dotter 非公式アプリ(有料)Calendar for SmartWatch2 Remote Widget for SmartWatch2 製品公式 SmartWatch2 SW2 (ソニーモバイルコミュニケーションズ) SmartWatch2 SW2 (Xperia Store) Android 12で使う Xperia 10 IVで強引に使おうとした時のメモ 設定ペアリングし直す旧端末のペアリングを解除(削除)、新端末でペアリングを実施 旧端末のアプリをそのままにしておけば再ペアリングで設定を戻せる Smart ConnectとSmartWatch2をインストールPlay Storeの「未インストール」またはAPKを旧端末から取得してインストールする SmartWatch2の電源を入れ直すこの時点で端末側からウォッチフェイス設定などが可能になるはず プラグインをインストールする プラグインを活性化するアクティビティを強制的に開くアプリを使いプラグインの画面を一度開く 端末を再起動する(この時点で端末側がプラグインを認識する) SmartWatch2の電源を入れ直す(この時点でSmartWatch2にプラグインが反映される) 制限「通話処理」をインストールしても着信時に割り込んで表示してくれない着信中に通話処理を起動して操作することは可能 後日確認したところ着信に反応して割り込むことを確認(条件不明) ウォッチフェイスを追加するプラグインは正常に動作する その他のアプリの動作は確認中 裏技 WatchWorm 電卓を起動し「1035=」と入力 公式アプリ SmartWatch 2 SW2 https //play.google.com/store/apps/details?id=com.sonymobile.smartconnect.smartwatch2 SmartWatch2 SW2の管理アプリ Gmail用スマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.gmail 登録済みのアカウントのメール受信通知&本文確認複数登録されている場合はどのアカウントを通知するか選べる(複数可) 通知が遅かったり通知されなかったりで使い勝手は微妙更新間隔の設定は無い Twitter用スマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.twitter 登録したアカウント(1つのみ)のツイートなどを通知&内容確認 通知を受け取れる項目フォロー中の任意のユーザ(複数可)のツイート新しくフォローしたユーザはデフォルトでオンになるので非常に面倒くさい 全ツイートが飛んでくるのでツイート数が少なめで見逃すと困る災害情報などをオンにすると便利 自分へのリプライ 自分へのダイレクトメッセージ 保存済みの検索(検索メモ)OR検索を使えば1つの検索メモで複数のワードにヒットさせられ便利 Instagram用スマートプラグイン https //play.google.com/store/apps/details?id=com.sonymobile.extras.liveware.extension.instagram 登録したアカウント(1つのみ)のいいね!や新規フォロワーを通知相手のアイコンや対象の写真も表示される カレンダースマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.calendar.control カレンダーに登録したスケジュールを表示 通話処理スマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.call お気に入り、発着信履歴、電話帳の閲覧が可能表示中の連絡先に対して発信またはSMS作成が可能 電話番号を直接入力して発信することもできる メッセージスマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.messaging 受信したSMSを表示 定型文ので返信や送信者への電話発信が可能 天気スマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.weather 設定した場所の天気を表示 左右フリックで情報切り替え 携帯電話検索スマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.findphone SmartWatch2から携帯電話の音を鳴らすことで探す 通知音を選択可能 カメラスマートプラグイン https //play.google.com/store/apps/details?id=com.sonymobile.extras.liveware.extension.camera SmartWatch2から携帯電話のカメラを起動し撮影が可能カメラを固定しておくなど変わった撮影が可能 若干遅いが撮影プレビューも表示される 携帯電話がスリープ中の場合は起動できない ミュージックプレイヤースマートプラグイン https //play.google.com/store/apps/details?id=com.sonyericsson.extras.liveware.extension.music ミュージックプレイヤーを操作する 対応しているプレイヤーが少ない 音声レコーダー https //play.google.com/store/apps/details?id=com.sonymobile.androidapp.audiorecorder 非公式アプリ(無料) Commander https //play.google.com/store/apps/details?id=net.dynapps.android.commander スマホのデバイスの状態を確認&変更する BluetoothをOFFにすると当然ながら切断されるので注意 Calendar for SmartWatch 2 https //play.google.com/store/apps/details?id=com.kodeglam.watch.calendar シンプルなカレンダー 描画が比較的早く祝日表示も可能 QR Codes for Smartwatch 2 https //play.google.com/store/apps/details?id=com.tajchert.smartextensionqr スマホ側で入力したデータのQRコードを表示 メールアドレスやURLを物理的に展開する場合に便利 腕時計のランチャー https //play.google.com/store/apps/details?id=org.noip.dac.launcher リスト型のAndroidアプリランチャー Dotter https //play.google.com/store/apps/details?id=org.noip.dac.dotter タッチした位置に点が打たれる タッチパネルの反応チェックに使える 非公式アプリ(有料) Calendar for SmartWatch2 https //play.google.com/store/apps/details?id=net.nefastudio.android.smartwatch2.nfcalendar 非常に高機能なカレンダー IMEを内蔵し直接スケジュール編集が可能 設定画面が使いにくい Remote Widget for SmartWatch2 https //play.google.com/store/apps/details?id=net.nefastudio.android.smartwatch2.nfappwidget スマホ向けウィジェットをリモート表示 ウィジェットのタッチイベント抑制など便利な機能あり 設定画面が使いにくい